Belsnik Settlement in Aeterna | World Anvil
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Belsnik

Named for its founder, Belsnik Flostrum, it is a quiet village nestled in a circular, grassy clearing surrounded by a dense forest. Today it is primarily used as a logging village, with several outposts placed within the surrounding forest. it is also used by travellers passing through in need of relaxation and replenishment.

Demographics

Mostly humans, some dwarves, few elves and half-elves, with scarce other races.

Government

Laws and taxation are made and enforced by the capital, but the management of the village including distribution of resources and trade is handled by the ruling noble of Belsnik.

Defences

The village is fairly safe, with the naturally thick forest surrounding it. To keep the peace, enforcing the laws and settling disputes, 10 guards are employed by the village, with at least 3 guards at all times patrolling different areas. Additionally, the proprietor of "Little Laddy's" has his own small band of bounty hunters that deal with requests from villagers and neighbouring settlements that are pinned to a wall in the tavern.

Industry & Trade

The village sells shipments of wood and lumber from the surrounding forest and goods from the villagers to the capital. The capital returns a budgeted and dutifully signed grocery list of various materials and food plus profits for lumber and individual payments for Belsnian goods.

Infrastructure

Dirt roads and pathways connect the various wooden homes to the central courtyard made of cobblestone where much of the commerce is done. Down the southern path leaving the village is a watermill on a river.

Assets

The most valuable assets to the village are its logging outposts and "Little Laddy's."

Guilds and Factions

The Halcyon Logging Guild has an outpost at the edge of the village. All of the other artisans and shop owners are locals simply making money through selling their goods to the capital.

History

When the country's royal family initially branched out into their various settlements, the youngest, Belsnik, found a small clearing in a dense forest that appeared safe from most outside forces. Being surrounded by a large forest also made a great way for the village to trade with the capital. It was there that he and his followers founded the village of Belsnik.

Tourism

Much of the money earned through tourism is made through the tavern Little Laddy's. Otherwise, many of the other artisans sell their wares to the capital or the locals.

Architecture

Every building in the village is almost entirely made of wood from the trees of the surrounding forest. Signs hang from artisans' shops and homes have wood signs placed at the ends of the pathways to the front door bearing family names.

Geography

A circular, flat, grassy area with many small homes mostly around the rim. Encompassing the village is a large forest where the Halcyon Logging Guild operates. A wide, dirt path leads southwest outside the village through the forest to Krong. Some larger buildings closer to the village center contain a trading post, tanner, blacksmith, and the village's landmark tavern and inn Little Laddy's.

Natural Resources

Wood from the surrounding forest and a nearby river.

Maps

  • Belsnik
    A map of the village of Belsnik.
Founding Date
Day 24, Month of Winsen, 1224
Alternative Name(s)
Little Belsnik
Type
Village
Population
458
Inhabitant Demonym
Belsnians
Location under
Included Locations
Ruling/Owning Rank
Owning Organization
Characters in Location