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Goblins

Lesser demons, a pest wielding weapons

Introduction


"Oh don't you mention those cursed vermin! My farm is being attacked on a daily basis now, and they even managed to kill the neighbors' son! If I could find where those pests have holed themselves into, I'd blow them all up to oblivion myself!"
— a farmer in the Hub Lands

Once The Calamity was over and the Realm Gates were closed, a few weaker Demons managed to stay behind on Aequus. Among them, Goblins are probably the most common, and most despised by the common folk.

Basic Information

Anatomy & Morphology

Goblins are small humanoid creatures, about the size of a human child. Their legs are about the same size as their torso, and their arms reach down to their knees. Due to the fact they often live in tunnels, their posture is bent by nature. They also have a wide head with long ears extending from each side.

Additional Information

Perception and Sensory Capabilities

While most of the goblins senses are nothing noteworthy, their sight is really good on short distances and in the dark, making them able to see and traverse makeshift and dark tunnels with ease. Still, their farsight is bad, which may limit their strategic options in open area battles.

Civilization and Culture

Interspecies Relations and Assumptions

In Aequus, goblins are regarded as an omen of bad luck, and that is not without good reason. Since they almost always live in groups, once a single goblin is sighted, one can be sure there are many more in hiding nearby. And once they are done scouting, they often raid farms, slay cattle, and steal goods during the nighttime, and are able to slowly destroy entire villages if they aren't dealt with. They are not a worldwide threat but are infamous where they are known.

Genetic Ancestor(s)

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Cover image: by Zeke Lionhart

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