Grand Plains
The humble halflings man the farms of the Great Plains. The breadbasket of Adulla is one of the largest city-states but most sparsely populated. You can travel through the whole of the Great Plains without seeing another living soul.
Structure
Culture
The Plains are a very provincial society based around their agrarian trade and being the primary food source for Adulla. They are standoffish and gruff on the surface due to their mistrust of outsiders.
History
The Plains was founded by families of Halflings that had been sent to the plains to support Ilithorn as it outgrew its ability to farm enough food in the surrounding lands. Once away from the direct influence of Ilithorn these halflings began setting up their own culture underneath the empire. After many years and becoming the primary food source for Ilithorn and the empire at large they were recognized as an official city-state.
Demography and Population
The plains are not densely populated but due to the overall large size of the city-state are respectable in the overall population. Trying to count the population of rural towns and farms is virtually impossible though and an undertaking only the Mikrishi long to partake in. The population is around 90% halfling with the final 10% being mainly dullmar tieflings who "work" as laborers on halfling family farms.
Territories
The plains cover the second highest land mass of all city-states falling shortly behind Forest of Aranear. This area stretches form the Durens in the west to the Eastern Sea. The topology of this area is extremely flat and conducive to the farming that takes place here.
Military
Foreign Relations
Agriculture & Industry
The Grand Plains are the agricultural power of Adulla and have little to no other industry. They can easily obtain the resources and goods they need to live from the many traders who frequent the city-state to trade in food.
The region is known for its amazing chefs as well and the few halflings who leave the plains are those that have been recruited to be personal chefs for powerful individuals and families of other city-states.
Trade & Transport
The western plains tend to trade their food with the hill dwarves of Qrisk while the eastern plains trade their food via small ports on the coast with the humans of Knife Point. The halflings greatly value stability and long-lasting relationships so new merchants can find it hard to get the same pricing from the plainsfolk as more established long-standing traders.
Education
Plainsfolk, especially the Dullmar laborers tend to have no education and the Chosen tend to only be educated in agrarian sciences and trade.
Growing Adulla
Remove these ads. Join the Worldbuilders Guild
Comments