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Mire of Unmaking

The Mire of Unmaking lies on the bleak border of the Withered Wilds, a vast expanse of tainted swamp and cursed earth under the dominion of King Daerion Blackthorn and the Thornshroud Dominion. A place of death not followed by peace, it is where decay becomes domination, and the very land seeks to unmake the living and reshape them in Blackthorn’s necrotic image.

Geography

  • The Mire is a quagmire of black waters, thick mudflats, and constantly shifting terrain. What was solid ground one moment might be a death-pit the next.
  • Skeletal trees with withered, barkless trunks stretch toward the sky like grasping hands, dripping with bloated fungi and ghostlight moss.
  • The air hangs heavy with rot, magic, and the hum of the dying—a low thrumming drone that causes unease and nausea in the uninitiated.
  • Will-o'-the-wisps dance across the mire at night, luring souls into its depths.

Notable Features & Locations:

  • The Bonebank: A sunken graveyard where thousands of bodies, both sacrificed and fallen, lie in wait—occasionally surfacing at their master’s call.
  • The Threnody Stones: A ring of necromantic monoliths used in mass resurrection rites, drawing power from the swamp itself.
  • The Unmaker’s Hollow: The site of the first great ritual of Blackthorn’s rise—where he tore the spirit from a dying godling and bound it into the land, corrupting it forever.

Ecosystem

  • The Mire serves as both defense and crucible. It is nearly impossible to cross without guidance, and Thornshroud agents use it to dispose of enemies, create new undead, and test their initiates.
  • It is also a place of trial and rebirth for Withered Elves and necrotic druids who seek elevation in the hierarchy—if they survive the Unmaking, they are considered truly reborn.

Localized Phenomena

  • The mire is saturated with necromantic essence, amplified by ancient ritual sites, hidden leyline fractures, and death-rooted totems placed by Thornshroud druids.
  • The water itself is cursed, a fluid of memory and ruin. Those who drown or bleed into it often rise again, not as mindless undead—but as bound husks, called Mireborn, obedient to the Thornshroud’s will.
  • Even the flora and soil resist healing magics and dispel restorative enchantments, making it a place where injury festers and life flees.

Fauna & Flora

  • Corpse Blossoms and Mawroot Vines flourish here, feasting on the mire’s ever-churning detritus.
  • Hollow Elders dot the deeper pools—semi-sentient trees that bleed necrotic sap and whisper ancient laments.
  • Bogfiends, soulleeches, and Mireborn wretches roam the waters, feeding on the living and protecting the mire’s rituals.

History

  • In Thornshroud myth, the Mire is where life is made honest—where pretense, weakness, and flesh are stripped away, leaving only service to the Dominion.
  • It is said that the swamp remembers every soul it has unmade, and the whispers in its mist are the cries of those still trying to forget who they were.

Type
Wetland / Swamp
Location under
Owner/Ruler
Owning Organization

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