Darchada, the Uncontrollable Spread
Goddess of infection, monsters, predators and the unseen.
Darchada is the goddess of Knowledge, City, Nature and Life. Her form is of a myconid, a fungal creature shaped into a false approximation of a humanoid. It grows and diminishes in size, but retains this form in all representations of itself. It speaks rarely, and when it does it has no languages. Instead forming words inside the head of the one it speaks with. Those that encounter Darchada are changed permanently, strange concepts and ideas rooted into their minds that spread slowly. Devious in nature, Darchada is not quick to find her way to the future. All that matters is the slow encroachment. Burning back the mold does nothing, as soon as you leave the door open, it will return. It takes no planning and is entirely mindless in it’s spread. The future has no secrets to hide, no civilization to rival the spread of nature and life. Darchada is said to travel among the planes, material and not, dispersing the seeds of her young in every area. Along with that which can help it to grow. Creatures to guard and protect the fungus, or to clear ways for it by carving through flesh.
Organization:The Followers of Darchada are often also followers of Plospryn. Seeking to find connections with nature and to return to simpler times. Times that don’t require planning or extensive forethought. Just the slow spread of life and knowledge. They bring ideas to new areas and spread them in devious ways, ways that don’t seem to have any backing behind them. Yet they work. It is an inevitability that drives the followers of Darchada, much like the followers of Mirkfu.
Worshipers:The followers of Darchada don’t hide themselves, often displaying their homes with bright beautiful colored molds that they have cultivated and spread thanks to the benefits of Darchada.
Knowledge, City, Nature, Life.
Divine Symbols & Sigils
A patch of Mold.
General Physical Condition
A Myconid Empress of extremely humanoid form.
Contacts & Relations
Firn, the Chilled Halfling: My my, a common thread. A reason to meet. Cleanliness but a conjoining for disease. While I don’t like her, she is useful. Chando Meywa, the Distant Arctele: Chando seeks knowledge and the advancement of it, but does so too quickly. Too much forethought to the inevitability of advancement and the truth of the end. Karan, the Spelunking Half-Elf : She finds the lands of the truth and the growth of the new, the adventure and the seek to escape is admirable. But there is no escape from the inevitable or the darkness she walks into. MeyGana, Roar of the Sea : The safe passage through the lands, a goal that is admirable. The provision of storms and water to fuel the tide of infections and sickness. The dark of the stormclouds giving places for things of all sorts to hide within. The Raven Queen, Courier of Souls: The queen languishes in the darkness. A predator herself, a being of the night that is known to snap and bite at prey it can see. And as such, she is alone in her own world. Queen of subjects she has created and valued just barely by her acts over the facets of her personality. Plospryn, The Thaw of Spring: The simple one, a reflection of myself in a way. The lighter, more vibrant portion of myself. Looking for the hope in life and watching the advancement of all. Rahz-Pluoht, The Fiery Blade: Razing, Pillaging, death. All places for my children to grow. All things for their protectors to follow and make use of. We will spread across the battlefields he calls home and then to the homes of the people they came from. Garma, the Halfing of the Hearth: The Nightly meal, the cleanliness of food. The pain of being extinguished in numbers too countless to bear. He kills my children and has his followers do the same. What can be done against such a threat to our very existence? Rogalev, the Human Adventurer: A fungi or infection of monumental proportions. He holds countless of my children within him and his people, but uses it to his own ends. Taking my children for granted and using them in this way disgusts me. MasToch, the Dwarven Flame: Celebrations offer exuberance and places to spread. He is a benefit in this regard. Armide, the Sun Spider: Before he fell, he was an ally. One who could see the benefits of the allowance of the future to be changed at a whim. Now he is crippled, broken and brought to nothing by his own foolish decisions. My children rule for him and my shadows have places for those who hunt him to hide. Hextank, Ascendant: The new beast of metal holds against me, myself, my darkness. He is pain personified and should be destroyed in his entirety. MerGus, the lost thoughts: A useful fool, if the people forget about me, I can grow for eons and overtake them before they can stop me. Mirkfu, the press of eternity: He is my progress through time. With the fall of Armide; he is now my greatest ally. The march through time and towards significance is truly liberating.