Chando Meywa, the Distant Arctele
Goddess of the Northern winds, stars, destiny, and silent roaming.
Chando-Meywa is the Goddess of Arcana, Knowledge, Solidarity and Tempest. Her ancient form stands in contrast to some of the other gods, but with her age she holds in her mind countless secrets. From the most arcane understandings of mage and the universe to the very histories of the cosmos. She favors the exploration of the worlds and the pursuit of more knowledge. Some say that explorers in the furthest reaches of various planes have a chance of coming across her. If they do confront her, be it in the deepest layers of the underdark, or within massive halls of ancient civilizations, it is said that she grants the explorers knowledge of any event or topic they request and blesses them.
Arcana, Knowledge, Solidarity, Grave.
Divine Symbols & Sigils
Stars, generally covering a cloak or pendant.
Chando has several favored days she expects her followers to take note of, the three major ones she respects are: the Melting of the Passes, The Second Call, and The Days of Writing. The Melting of the Passes: Any explorer looks for the most opportune time to embark upon their journey. More often than not, the best day to depart is as soon as the way is cleared from the previous winter. So, couriers rush out from the nearest areas of harsh traverse due to the ribs of winter towards cities to alert them of the melting and approaching safety of such passages. These include mountain passes, to iceberg laden ocean routes, to plains that have frozen to solid sheets of ice. Celebrations are usually solemn as the first groups set out to traverse the still dangerous landscapes, a fair number will never meet their destination. The Second Call: The first call is the release of those adventurers and explorers who need to meet the breaking of winter head on and will get to where they are going first. The Second Call is two weeks to a month beyond that when the travelers, traders and couriers set out to make their traverse upon far stabler ground. Celebrations are far larger as cities rumble and truly awaken from winter. The Days of Writing: Upon the first frost of the winter, the passes begin to close. The final travellers rush to test their luck on the imperiled landscapes, while the rest begin cataloguing the fortunes, profits and reductions afforded to them this year. Generally not a celebration, inasmuch as a marking of record. This is generally denoted as the end of the fiscal year for most businesses.
Contacts & Relations
Firn, the Chilled Halfling: Firn is the holder of an ideal, the representation of countless years and machinations that have produced a symbol that resonates with most species. Chando respects that evolution. Karan, the Spelunking Half-Elf: Karan is a kindred spirit, not unlike Chando, she finds Karan’s reach and desires limited, yet values interactions with one not unlike herself. MeyGana, Roar of the Sea: MeyGana, the roar of the ocean, to many, MeyGana represents the call of a siren, the adventure lurking deep in the stretches of no man's land known as the seas. Chando finds the call alluring and finds great interest in learning of its nature. The Raven Queen, Courier of Souls: The Raven Queen, she who shepherds into the afterlife, the souls of all. Beyond, that is the greatest of intrigues, even for a deity. If there is death for such beings, does the Raven Queen know the secrets of it? Plospryn, The Thaw of Spring: She is content, Plospryn, Chando finds that hard to understand. Even Firn has a calling, an order, an understanding. Plospryn is always cheerful, rarely introspective. Chando finds it intensely difficult to relate. Rahz-Pluoht, The Fiery Blade: Rahz-Pluoht seeks the mysteries of battle, his hopes and dreams bound up in the clashes of blades and the honor found within. Chando can respect his search, even if doesn’t quite appear to truly be knowledge he is after. Garma, the Halfing of the Hearth: The secondary symbol of community, counterpart to Firn. Chando respects the nightly meal, it holds a great meaning behind it’s normal understanding. Rogalev, the Human Adventurer: Rogalev seeks no knowledge, only dominion. He does not work to make better his domain, only to keep balance. Adventurers, his favored group, are almost a plague unto themselves. The actions and outlook of Rogalev are abhorrent to Chando, but his methods are worthy of research. MasToch, the Dwarven Flame: MasToch upholds the ideals of his favored civilization and celebrates any and all advancements he can find a reason to. While his lack of seeking cools and thoughts Chando may have, the fact that he doesn’t halt progress keeps her from hating him entirely. Armide, the Sun Spider: Armide, the god who died. The one who was reborn. While the Queen may know some of the secrets, surely the very god of death, he who reached the world beyond and returned. He must have secrets, countless beads of information to add to Chando’s collection. Hextank, Ascendant: HexTank is an Anomaly. A being who is many, a creature that changes the very thought of deities. What is he? What can he even attempt or try to be? These mysteries greatly intrigue Chando.