Asheron Coyle
Independent Business Tycoon, and Venture Captain At-Large, Pathfinder Society
Balda Slaghammer
Fighter from the Dwarven Ninth Battalion. Specializes in non-metallic weapons and armor.
Bladekeeper Bobbahgho
Small, green, and kind of a big deal.
Bladekeeper of the Sunseeker goblin tribe. First goblin ever to volunteer for the Eagle Knights. Loves his tribe, Sarenrae, Andoran, and bright sunny days.
Brilam Marsh
Entertainer, Owner/Operator of The Palace, Bellis
Brody
Not your average wizard-merchant.
Owner/operator of Brody's Curious Goods and Tattoo Moving Service. Loves to buy, sell, and craft crazy magical items. Has multiple simulacra operating his stores. All of them are best friends with Walter.
Dream Merchant
A bizarre humanoid creature, encountered by the Party in a Dreamland Excursion. While it's appearance, behavior (and the items it offers) are strange and unsettling, it is always willing to trade.
Endless Walter
Is he a man, or just an illusion? Can he feel pain? Does he dream? Does he have a soul? Where does he come from, and when he disappears, where does he go, and what does he do when he gets there?
Mother Fara Brightward
Head Priestess of the temple of Erastil in Sauerton, and ally of the secretive Bellflower Network.
Garris of Carpenden
Ex-lumberjack and would-be bandit. Defeated, and then immediately hired by the Party as a go-getter and doer of mundane tasks.
Isidris Talva
Landlord, businessman, and owner of the Sleepy Bee Inn in Bellis. Maker of rare and expensive mead. Likes fancy, expensive stuff. Kinda foppish.
Jarn Proudmoore
Former Chelaxian slave, cleric of Erastil in-training. Fond of horses and other barnyard critters.
John Barlok
Galtan refugee, war criminal, convicted felon. Angry bastard.
Lavinia
Asheron Coyle's quiet, straight-laced personal assistant and constant traveling companion.
Lola Rue
Skilled tracker and a crack shot with a bow. A leading member of the renegade faction of smugglers and tax dodgers known as The Colony.
The Silent Sparrow
A reclusive Andoran folk hero, known as a finder of lost things and lost people. Capable of powerful magics, and is able to find his way into - and out of - the trickiest of places without being seen. Legend has it, you can try to summon him by placing a drawing of a sparrow outside your window, or by talking to birds.
Granny Vera
A very nice old lady, and friend of Mother Brightward. Lives in the country near the Meadowspire, halfway between Sauerton and Carpenden. Might be the world's best baker.