Zumontiarth Character in Undinia | World Anvil
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Zumontiarth

(a.k.a. the desolator)

A large yellow topaz dragon, Zumontiarth 'sided' with the mind flayers during the slave rebellion he patrolled the gem sea trying to prevent any of the rebels from joining up. As the war went on she less interested in fighting eventually just not even going on patrol. After the war when Miodulth awoke, Zumontiarth took him under her wing. Zumontiarth prefers lazing on the cliff edge of his island.   He also sees the whole area of the Desolate Isles as his territory, including Lacertillia, Though he never enforces this claim unless he has to.   Called into action twice in the crisis of the Fey age, the first was to save a group of adventures from The webbed thicket. The second was in that Battle of Voidcape, where he was severely injured.  

Mortal Form

Chooses not to shape change, not understanding why his brethren would live as lesser beings. Arrogant and complacent he watches over the northern Gem sea.  

Desolate wind

They say you can't see Zumontiarth's breath weapon, you can most definitely feel it and see the effects. releasing a wind that quite literally dehydrates everything it touches, soil, plants, animals, and air. Those that survive become more lethargic and weaker, water-based animals never survive. This breath was used in the Dread Forest during the fey age, which took over a century to recover.  

Horde

Zumontiarth hordes shipwrecks, and the treasure associated. He was highly protective of these recks, especially if the reck had a lot of treasure.
Parents (Adopting)
Children
Ruled Locations

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