Sinclair Fleet-foot
Rose's Cross resident wilderness expert, hunter, and trapper, Sinclair knows the bush like the back of her hand. She mostly hunts game but has been known to take monster contracts in the past and she is a very good shot. Volunteering as the local hunting scout leader and serving as the town's chief of coin, Sinclair is well-loved by everyone, and known to get rowdy at the tavern after a successful hunt.
Characteristics
Physical features
Scarcely a sound betrays the approach of the dusky-hued woman standing before you. Indeed, not a single broken twig or trampled leaf marks her passage. Though she stands in a relaxed position, her copper eyes are in a permanent half-squint, keenly looking for signs of danger, senses sharpened by countless seasons spent hunting in her favorite terrain. Her thumbs are tucked into her wide leather belt, of a piece with the leather armor worn surreptitiously under her earth-toned cloak, hands placed for a fast draw of her well-worn but carefully maintained fighting daggers. The longbow on her back has seen some use, certainly, but a practiced eye reveals that this ranger prefers to get into the thick of things when trouble starts.History
Ezria Eto, a member of the Order of the Flower was recently sent to Rose's cross, and befriended Sinclair. The two bonded and became close friends. Unlike Sinclair, Ezria do not drinks alcohol. Sinclair started to notice Ezria's behavior changing recently, the knight became suspicious of everything, asks her numerous questions about Nesiven Rose, and is a bit paranoid. Sinclair has recently discovered a potentially ruinous accounting error, a product of her working the books after spending Time in the taverns.Sinclair Fleet-foot
Chief of coin
Children
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