Goblinkin contain several different subraces but are most commonly known as goblins and their leaders, the hobgoblins.
Typically small and nimble in stature. Bipedal with larger crooked nose and ears along with normally a lack of hair across the body. A thin and easily breakable bone structure with a natural hunch in the spine. Has a tendency to have large fangs.
Genetics and Reproduction
Very fast reproduction cycle, presumed to be somewhere at 3x the human cycle.
Growth Rate & Stages
Fast growth and short lived, goblins do not live beyond 40 very often but reach maturity at the age of 5.
Ecology and Habitats
Darker habitats are welcome for goblinoids so they can press their advantage of exceptional perception and sensory capabilities. It is known for creating elaborate traps and alarm systems throughout their stronghold. Those that are not located amongst the Orc in the Land of Orcan oftentimes create elaborate cave systems, take home in old forgotten dungeons, or have elaborate tree fortresses in the Woods of Jira and other forests.
Dietary Needs and Habits
Known for eating anything and everything, goblins are able to live off of a surprisingly light amount of food and water.
Tribal in nature where a mantra of kill or be killed is followed. Safety and power is prized above all and oftentimes you will find particularly clever and smart goblins working for extremely powerful people or nations. This is seen largest in the aspect of the goblins that live in the Land of Orcan with the Orcs.
Slanted eyebrows and typically yellow cat like eyes.
Geographic Origin and Distribution
Land of Orcan, Woods of Jira
High Intelligence. Known for cleverness and mechanical expertise
Perception and Sensory Capabilities
Darkvision, exceptional hearing, smell, and sight.
Small and thin in stature with larger heads, large ears, and long crooked noses.
Body Tint, Colouring and Marking
Typically a drab green but come in other drab style colorings
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