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The Adventurer's... Adventure... I guess

A timeline of the harbingers adventures and various deeds across Thornden as the world crumbles around them with death and sadness.       Ya'know DnD stuff.

  • 14th Northwind
    The party meet

    The party introduce characters, Cassius is given a resistance knife and they are thrust into an 'unpleasant situation'

  • 16th Northwind-17th Northwind
    The Underground and escaping Purgatory

    The party fought through the purgatory underground, finding shrines to vecna and turning his idols before fighting two wights, Aliana took one of the crowns and the party then recovered in the underground, exhausted from the fight. 17th Northwind- Party made it to Low-Gate and began to make themselves busy, Caelynn went to the sleepless and was left unconscious and embarrassed in the town centre where she revealed that she attempted to sell cassius and Aliana in return for freedom, she told cassius and he forgave her but she was scared to tell Aliana. They fought through the purgatory with branson and Marga Blaiche and managed to keep the two alive despite a close call after they spent too long arguing and investigating within the offices of the owner of purgatory. However Darren thanked the party for their help after he almost came to blows with Cassius and Aliana.

  • 18th Northwind-20th Northwind
    Low-Gate

    The party make a small name for themselves in Low-Gate, Caelynn tries and fail some BETRAYAL the party deal with an orc problem for Hammer and Anvil and the group meet Aliana's esteemed father.

  • 21st Northwind-23rd Northwind
    Rennuin Valeth

    The party leave Low-Gate with a resistance general named Marx and his wife, a tiefling sorceress named Sha'ara. Turns out Marx was rennuin resurrected who had a job offer for them.

  • 25th Northwind-32nd Northwind.
    Ships, Pirates and Romance??

    The party found themselves on a smuggling ship led by a tiefling named Morrow Seabreeze that agreed to take them across to the ritual land of Erathis. The party had some downtime, got shit done and finished off their sea adventure by killing a ruselka a creature spawned from the goddess of lust and sex Sharesse

    More reading
    Morrow SeaBreeze
  • 34th Northwind-44th Northwind
    Yay some happy and oh some sad

    The party, after 2 days of on foot travel, reached the ritual land of Erathis and ultimately saved it by helping the Prakthi Glynrow Stretham close a transfixion created by a crazed winged demon called Daphne and her assassins Olivia.   The party celebrated for a time and then all the sad things happened

  • 45th Northwind-50th Northwind
    Okay Assassinations... sounds easy enough part 1

    The party reached Chilldamned and thought 'fuck it lets kill those guys and get rennuin off our backs' WELL STRAP IN BOYS AND GIRLS IF YOU THOUGHT ERATHIS WAS ROUGH YOU AIN'T SEEN NOTHING YET

  • 1st Eastwind-4th Eastwind
    Assassinations... sounds easy enough part 2

    Well fuck, that's one character down, the party exiled to a cave and now having to STILL finish the job. Well wiser and far more ready the party took another stab at... well... stabbing.

  • 5th Eastwind-14th Eastwind
    Leaving Chilldamned now surely SURELY it can't be that hard?!

    Alright now, even as the DM I didn't expect the Clusterfuck that is this party's trip to Flitwick. I expected a couple of encounters, some downtime training and some close calls. But, yet again, the Harbingers went out of their way to prove me wrong.

  • 21st Eastwind-25th Eastwind
    DOWNTIME
    Construction beginning/end

    The party had a pretty good time. Faith held a funeral, Cassius developed an alcohol addiction and rejected Noctis for a night of the first happiness he's ever experienced, Montegue spoke at a funeral and got some toys, Red had fun falling out with friends being 'cursed' and murdering children and Lux... welllllllll... she had a good time apart from the dead fuck buddy, her dead warehouse, her missing dragon, distrust of red, her sister being a dick and trying to fuck EVERYTHING and, of course, the destruction of her family magic by the hands of 1 Reginald Wilhelm the 2nd.     Yeah... pretty good time...

    Location
    Flitwick
  • 15th-20th Eastwind
    The end of Arc 1. Reginald returns for his pet.
    Military action

    The end of the first major arc for the harbingers. They saved Erathis, escaped purgatory and destroyed the last of the chillhands thieves guilds but they finally now face the Light lieutenant that has been hunting them since session 1.

  • 25th Eastwind-33rd Eastwind
    Moving on to Bane (the actual plot)
    Life, Milestone

    The party, having defeated Reginald Wilhelm and his pet reaper decide to start repairing Flitwick as they wait for Rennuin and the payment they are owed for the work they've completed in Chilldamned for him.   Meanwhile, Aliana gets in touch with the party and starts to plan an escape... no longer willing to wait for the harbingers to come to her she instead decides to escape while there is no real threat in the Wilhelm mansion.   When Aliana returned introductions were made and the party moved across to Bane in their largest numbers yet. They came across a misty lake that changed their magic to make it effectively useless that, upon crossing, they realised was being controlled by an aboleth that began to attack their party with its swarms of minions. During the confusion montegue was dominated and teleported away by a robed masked figure leaving the party to deal with the creature.   The party destroyed the Aboleth... though Lux was killed in the process... This forced Aliana to use her first revivify diamond to resurrect Lux and the party took their rest in bane as the members are all forced to make wisdom saves... Cassius also NARROWLY avoided contracting aboleth's disease as well. Luckily Faith's dome of protection kept the party hidden and protected while they did not have Montegue to cast Leomund's tiny hut.   That night the party slept through the first arcane storm in Bane and woke up to make wisdom saving throws... with only cassius and Lux gaining points of corruption in the process.   The next day the party were attacked by a Remorhaz, a demonic, snake-like creature that burrowed and hunted the party. It killed Cassius during the combat and Aliana had to cast revivify on him as well. Increasing both of their DC's.   The end of that night they found a small cemetary belonging to a tiefling named Phehiri who seems to have turned the area into a burial ground for lost bodies who have perished in the forest. She offered them sanctuary for a night and protection from the wilds as well as some answers on her time in the Light hiding away and explaining that she knew nothing of what happened to Elias but that another ally of his, Rezir, was still a part of the resistance.   The party continued the next day and, after a fire giant burglary attempt, the corruption of cassius and Lux settling into their behaviours and a cloud of Bane's watchers almost killing the party in a chase they escaped the forest and found themselves heading towards the Orikian mansion.

  • 34th Eastwind-36th Eastwind
    The Orikian Mansion and the trials of blood
    Disaster / Destruction

    The party gathered again and found montegue who was enjoying the luxury of the Orikian Mansion while waiting for the party to reach him. He had a variety of gifts to give the party but at the same time Faiths ring of mindshielding lost all its power and red was freely being scryed on by a glowing green eye. That night many members of the party had dreams and nightmares that woke them in time for the crazed beholder entering the mansion. The party did battle with the creature and eventually after a BUNCH OF CLOSE CALLS the only casualty was cassius who was turned to stone by one of the creatures eye rays.   The next day aliana returned cassius to flesh again by using some of her revivify diamonds and the party made their way to banes land where they were put into the trials of blood that went from a dangerous but passable test by bane to an outright attempt by her to destroy the party in her trials. They passed however and found themselves in the ritual land of bane.

  • 37th Eastwind-
    The Destruction of Bane
    Life, Death

    The party have fought through Bane and now find themselves at her ritual land altar. As Aliana starts the ritual and must solve Bane's puzzle the rest of the Harbingers must protect her...   They slaughter most of her challenges as Aliana starts tearing Bane's realm to pieces by destroying the pillars, the chains that tether her to Thornden.    The party, though, as they are exhausted, are attacked by Bane's final protector, a Reaper, it establishes her temple as it's lair and starts to ruthlessly beat the party, killing Lux in the meantime with a power word kill.    Though, Aliana then finishes the ritual and the reaper starts to 'break down' giving the harbingers an opportunity to finish him off, as Red does. The power from Bane's shrine explodes outwards and washes over all there, even Lux.    In that moment, Faith's mother appears and takes the party to safety.    They watch the ritual land fall from a distance as Aliana fails to revivify Lux. Faith, as a final gift to the party, casts reincarnate on Lux where Cassius, Red and Montegue all offer tributes to her resurrection and Lux is reincarnated as a protector Aasimar.   After that, they returned to Flitwick where Noctis embraced Lux and realised she was clearly different and Darrel, Lil Bitch, Noctis and her new master all revealed they intend on entering the platinum games in 15 days.

  • 38th Eastwind-3rd Southwind.
    Rest, Beaches, Carnivals and Fires
    Miscellaneous

    The party spend their time preparing for the platinum games, with 15 days to prepare what will our noble hero's do?   Well... certainly not a beach episode, that would be deeply irresponsible right? RIGHT?   Sigh

    Location
    Flitwick
  • 4th Southwind-8th Southwind
    The Barmswich Base
    Revolution

    The party made their way to the Bahamut games, keen and eager to find their chance to compete and take the ritual land.    Their NPC's meanwhile, were far more interested in competing for the prize at the end and having a chance to face the Harbingers.   But first... the party decided it could be awfully convenient to go through the Light base of Barmswich, while it was on route to Bahamut of course...

    Location
    Flitwick