Rogue Profession in Thedastria | World Anvil
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Rogue

Classes

The rogue class represents the classic trickster.  

Career

Qualifications

While a warrior gets by on brute strength and a mage on arcane power, a rogue relies on quickness and cleverness. Whether engaging in witty repartee or slipping a dagger between an enemy’s ribs, a rogue must be artful to win the day.

Career Progression

Like Mages and Warriors, Rogues gain specializations as they level up, allowing them to focus and increase their powers when dealing with certain situations, elements, or skills. There are multiple specializations for rogues, including Assassin and Duelist.   Rogues gain the following powers at the specified level.  
LEVEL 1
Backstab (D4)
You can inflict extra damage with an attack if you can strike an opponent from an unexpected direction or catch them unaware. You must approach your opponent with a move action. Then you must win an opposed test of your Body vs. your target’s Mind. If you win the test, you can use your major action this round to Backstab him. This is an attack allows you to upgrade your attack die and add the roll of this die to the damage. You cannot Backstab an enemy that you begin your turn adjacent to (but see the Bluff talent at level 4).
 
Rogue’s Armor (D4)
You are at home in leather armor. You can ignore the Armor Penalty of leather armor altogether. It doesn’t affect your Body trait.
 
Starting Talents
You get a D4 in one of the following talents: Contacts, Scouting, or Thievery. Also, you get the Trick Arrows spell.
 
Weapons Group
Bows, Bucking, Light Blades, and Staves.
 

LEVEL 2

Stunt Bonus
You become more adept at finding weak spots in your opponents’ armor. You can perform the Pierce Armor stunt for 1 SP instead of the usual 2.
 

LEVEL 3

New Talent
You gain a D4 in a new talent or upgrade a talent you already have.
 

LEVEL 4

Bluff (D4)
You can try to Backstab an opponent that you begin your turn adjacent to. You must first use a minor action to try to deceive him. This is an opposed test of your Charm vs. your opponent’s Mind. If you win, you have wrong-footed your opponent and can Backstab him. As usual with a Backstab, you make a melee attack with a upgraded attack die and inflict additional damage based on this die roll if you hit.
 

LEVEL 5

New Talent
You gain a D4 in a new talent or upgrade a talent you already have.
 

LEVEL 6

Stunt Bonus
You become adept at instantly noticing the many dimensions of a tricky situation. You can perform the That Makes Me Wonder exploration stunt for 2 stunt points instead of the usual 3.
 
New Specialization
You may choose one specialization for your class. You gain a D4 of its specialization talent and all of the benefits.
 

LEVEL 7

Dirty Fighting (D4)
You can daze opponents with sharp blows to vulnerable areas. To use Dirty Fighting, you must first hit with a melee attack. If successful, you inflict no damage but your opponent must make a successful Body Difficulty 6 test or become stunned. A stunned pony can attempt the test again at the start of their turn, and if successful can act normally. Otherwise, the only thing a stunned pony can do on their turn is take a single move action. While your opponent is stunned, all attacks against them from rogue pony are considered Backstabs. Stunts are possible on your initial attack roll, so you could stun your opponent and then use Lightning Attack for an immediate Backstab, for example.
 
New Talent
You gain a D4 in a new talent or upgrade a talent you already have.
 

LEVEL 8

New Specialization Talent
You gain a D8 in the specialization talent you gained at level 6.
 

LEVEL 9

Lethality (D4)
You use your wits to hit enemies where it hurts. You can add the roll of this die to your damage when making ranged attacks.
 
New Talent
You gain a D4 in a new talent or upgrade a talent you already have.
 

LEVEL 10

New Specialization Talent
You gain a D12 in the specialization talent you gained at level 6.
 

LEVEL 11

New Talent
You gain a D4 in a new talent or upgrade a talent you already have.
 

LEVEL 12

Slippery (D4)
You are hard to pin down in combat. Opponents do not gain an attack bonus for outnumbering you in melee combat. Normally, attackers can upgrade their attack die in such circumstances. If you also have Single Weapon Style (D12), upgrade your Body die when fighting in that style.
 

LEVEL 13

New Talent
You gain a D4 in a new talent or upgrade a talent you already have.
 
Stunt Bonus
You know how to act with style and grace. You can perform the With a Flourish exploration stunt for 3 SP instead of the usual 4.
 

LEVEL 14

New Specialization
You may choose one new specialization for your class. You gain a D4 in its specialization talent and the benefits.
 

LEVEL 15

New Talent
You gain a D4 in a new talent or upgrade a talent you already have.
 
Perforate
You know how to take advantage of an enemy when their guard is down. Perforate is a special stunt that you can perform for 2 SP if you’ve just hit an opponent with a Backstab. You can make a second Backstab attack against the same opponent; this second attack does not generate stunt points.
 

LEVEL 16

New Specialization Talent
You gain a D8 in the specialization talent you gained at level 14.
 

LEVEL 17

New Talent
You gain a D4 in a new talent or upgrade a talent you already have.
 
Quick Shot (D4)
You can make a ranged attack vs. a visible opponent within range as a minor action. The attack roll and damage of the quick shot suffer a downgrade. You cannot combine Quick Shot with other powers such as Dirty Fighting or Backstab.
 

LEVEL 18

New Specialization Talent
You gain a D12 in the specialization talent you gained at level 14.
 

LEVEL 19

New Talent
You gain a D4 in a new talent or upgrade a talent you already have.
 

LEVEL 20

Epic (D4)
Pick one type of stunt (scuffle, exploration, or roleplaying). You gain the value of the roll of this die when generating stunt points of that type.

Other Benefits

Primary Trait
Charm

Perception

Purpose

They are the most open-ended of the classes. If you aren’t sure where you want to go with your pony, rogue is a good choice, as the class provides the flexibility to develop in many directions. You can use this class to represent a thief, scoundrel, or conman, or a scout, expert, or spy.

Operations

Provided Services

As a rogue you are the eyes and ears of your adventuring group. You are excellent at ranged combat and stealth and can launch devastating melee attacks with your Backstab talent.

Dangers & Hazards

You are not, however, a true frontline fighter. Your Defense will be good due to your Body trait, but your light armor means you can’t absorb a lot of damage. Let the warriors go toe to toe with the enemy while you use stealth and surprise to keep them off balance.

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