If background is where you came from, class is what you’ve become. Classes are both mythic archetypes and frameworks for your character’s advancement. You have your choice of three: mage, rogue, and warrior. If you want a character who can cast spells, play a mage. If you want a character who is sneaky, play a rogue. If you want a character who can fight, play a warrior. The classes are quite broad by design. A rogue could equally represent a thief with a penchant for burglary or a scout in a mercenary company. Your class helps define what your pony can do, but it’s up to you to interpret how those capabilities fit with your pony concept. Your pony starts at level 1, which means that they’re a novice adventurer. As your pony completes adventures, they’ll go up in level and get access to new powers. There are 20 levels total in the game, with 1-5 roughly being “beginner” levels, 6-12 “middle” levels, and 13 and up being “high” level.