Kragzbarg Settlement in The Wraith Globe | World Anvil
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Kragzbarg

The Emerald Champion

"Kragzbarg, sometimes known as The Emerald Champion, is the place to be for warriors and adventurers. The Capital of Khazan is filled to the brim with combat and Guild opportunities."
- Jarros' Khazanian Travel Guide
Kragzbarg, along with being the capital of Khazan , is also the home of the most renowned warriors of the Wraith globe.

Demographics

The demographics of Kragzbarg are spread across the board do to it's warrior populace. However, the demographic majority by a small margin is Half-Orcs.

Government

Khazan is a confederacy, or a form of government in which each settlement governs itself, and there is a loose tie between all of the settlements which forms Khazan. Each settlement may even have a varying opinion of the whole. This collection of self-governing settlements is led by a collective committee centered in Kragzbarg,  called the Conclave of The Honored. This committee supervises all of the settlements of Khazan.

Defences

The best warriors of The Material Plane of The Wraith Globe defend the walls of Kragzbarg, making this impenetrable fortress of a capital the most fortified settle of The Wraith Globe with Undarin the Dark Citadel in a close second.

Industry & Trade

Kragzbarg' commerce revolves around modern non-magical weaponry and warrior guilds. To increase this source of commerce, the use of any magic is banned within Kragzbarg. Dueling competitions within Kragzbarg are a dime a dozen and vary in skill level from amateur to the best in the Wraith Globe. However, once again, magic is banned in these competitions. Kragzbarg's commerce also revolves around its Warrior Guilds. There are 4 Warrior Guilds within Kragzbarg: The Division of Damnation, The Gray Roses, The Silver Songs, and The Crimson Hoods. These guilds are the most elite of nonmagic user guilds, having guild members that have been rumored to have defeated elder Dragons single-handedly. These Guilds are actually quite friendly among each other, and their respective guild masters think of all of the Kragzbarg Guilds as one big family.

Infrastructure

Kragzbarg is built on the ruins of the late Ansulf, the first city of The Finite Races. The exact location of Ansulf's ruins is completely unknown, but according to historical records, Ansulf stood somewhere south of Mount Karar'at. Kragzbarg started as an Orcish gladiator pit which "Half-Breed Orcish scum" would fight, but as the Half-Orc race separated from their pure blood relatives, they built their capital on the gladiator pit.

Assets

Kragzbarg sells the best of the best in ways of non-magic weapons and armor. There are also many duels and battle competitions throughout the city weekly, allowing for a multitude of prizes and riches to be had. Sadly there is no magic or magic items available within the city, and it magic is widely banned in Kragzbarg.

Geography

Kragzbarg is just south of Mount Karar'at, which is a spring of life for all of Khazan. Without the mountain's spring water, Khazan would most likely be an uninhabitable desert wasteland, completely devoid of life or interest.
Alternative Name(s)
The Emerald Champion
Type
Capital
Population
56,279
Location under
Related Traditions

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