Dark Acolytes in The World of Velen | World Anvil

Dark Acolytes

Dark Champions

As the Velen have their heralds, the Forsaken have Acolytes. They are their representatives, their captains. They lead their followers in their place. While the Velen have the power to let their heralds be born into the world, the Forsaken do not have this authority, instead, they grant this power to their most loyal follower, those who have proven themselves above all others.   These Acolytes will gain great power, they share the heralds' basic abilities, such as strength and increased intelligence, but they benefit from the latter much less, because they don't have the benefit of growing up with it, the Forsaken have the power to change their followers greatly, but they cannot change their childhood, or their education, however, over time, they will start remembering the lives of past Acolytes of the same forsaken, those who came before them.  

The Acolyte of Chaos

Trezkgals Acolyte has the power of revenge, the more grudges he has, the more powerful he becomes. This Acolyte is a force of power and vengeance, and when given too much to be upset about, this person can truly wreak havoc. The vengeance is affected by the amount as well as the severity of the grudges, and it increases strength, speed, and magical competency, however, it also increases the consequences.  

The Acolyte of Difference

Uhnakhans Acolyte has the power of difference, the ability to shapeshift freely, with the exception of transforming into humans. They also don't have to transform into animals or beasts that really exist, they are able to freely reshape their body to whatever they want. This is the power of Uhnakhan. It cannot heal or repair, only change what is there.  

The Acolyte of Freedom

Mazhunga's Acolyte has the power of freedom, the more tightly locked up or restrained, the stronger their power grows.  This power comes in the form of intelligence, pure physical strength, and endurance, but it is not quite that simple. This acolyte doesn't gain specific boosted powers, rather they are given the tools to escape whatever situation they find themselves in, the more dire the situation, the stronger the tools. These tools will fade away a short while after they have freed themselves.

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