Alyster Keith Character in The Wild War: Anathema | World Anvil

Alyster Keith

Sir Alyster Keith (a.k.a. LawBringer)

If you are a friend, Keith is a powerful ally, but if you are his enemy, you will have no respite.
Knighted for saving the Dellarosa from a griffin, its an intimidating but nevertheless benevolent character. Its equipment was forged by a talented Cyclops blacksmith from materials that Alyster gathered. Dragon scales, wyvern skin, rare metals, magical gems, all this was used to form a scarlet armor demonic-like and two blades that look more like saws than swords. Through his travels, he acquired a reputation as an vengeful knight and even a nickname: "Lawbringer" after having "purged" several places where a group of bandits were settled. Over the years, he gained a certain freedom, allowing him to travel as he wished, but he remained faithful to the crown and its principles. He gatherd also to usefull knowledge and skills. Alyster is far from being an idiot, he thinks quickly and well in dangerous situations. To try to adapt better in a fight, he has developed his own magic repertoire during a period of 2 years of training. These are certainly not spells of divine level but enough to protect him or leave him an opening that is synonymous with the end for an opponent.

Physical Description

General Physical Condition

Someone massive but we do not know anything more because it is rarely seen without his armor.

Mental characteristics

Personal history

Alyster was raised with his younger brother, Aldwin, and his mother in the big family home. His father was a craftsman who disappeared shortly after the birth of his brother for an unknown reason. Alyster spent his youth doing justice to the weak in the neighborhoods. One day, he attacked louder than him, a mage who claimed to protect people against money. Alyster managed to defeat him and it was there that he met Sol, a wisp, locked in a jar. He traveled the world to do justice and made himself rich and famous. As he passed through Rande, Alyster saved the life of the young Prince Dellarosa, whose convoy had been attacked by a griffin. He was after that adobe and became one of the knights of the court of the Principality of Rande.

Accomplishments & Achievements

He killed a dragon and many various dangerous creatures. He saved Dellarosa.

Intellectual Characteristics

Smart, Efficient.

Personality Characteristics

Likes & Dislikes

He likes burn a building, he love watch somethnig in fire. He likes fighting.

Vices & Personality flaws

He has a tendency to self-destruction and sadism.



"Justice is no need to be only a word, but she also need to be an action."

Wealth & Financial state

He has got a little red will-o'-the-wisp called Sol who follow him anywhere.
Aligned Organization
Character Prototype
Warrior spirit with a bit of altruism.