Militia Character in The True Dark Ages | World Anvil

Militia

Militia

Medium Human Militia , Any

Armor Class 16 (chains shirt, shield
Hit Points 11 2d8+2
Speed

STR
13 +1
DEX
12 +1
CON
12 +1
INT
10 0
WIS
11 0
CHA
10 0

Skills Perception +2
Senses passive Perception 12
Languages Common
Challenge 1/8


Description

Militia act as guards for the city, back up the actual army as required, and act at policing the citizens. They are usually drawn from the citizens themselves on a temporary basic for between 3 to 6 months at a time, earning 1 sp per month to cover expenses from not doing their regular job during that time.

Suggested Environments

Any settlement, or country they are raised in.



Actions

Spear: Melee or Ranged Weapon Attack +3 to hit, reach 5 ft, or range 20/60 ft, one target, Hit 4 1d6+1 piercing damage, or 5 1d8+1 piercing damage if if used with two hands to make a melee attack.


 
Children

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