"Under the light of justice & by the power of purity. Protection and peace for all."
The Injustira Syndicate (sometimes referred to as the White Guild) is an organisation built on principle and virtue. Pillars borrowed from the ethereal Heavens - centred around the pillar of justice. The syndicate rules from
Skyfall, stretching its power east across
Terimus the Sea of Nemos, and west to the End Islands that look out to the Blue Ocean. North, across the Great Channel lies its sister, the
Kingdom of Asmodius, in
Basilieand (Kingsland). And further south lies
Aclanar.
The Injustira Syndicate stands as a beacon within it's capital of Skyfall, located within the Falls of Lenticularis, a large everlasting cloud formation. The 'white guild' as dubbed by many, spreads order, justice and structure to the Lands of Occulas, lending its protection and wards of healing and purity to the Guildeam from its grand white halls. When the Syndicate is in action, expect legions of organised paladins and peacekeepers to flash across the fields of war all in the name of harmony. The Injustira Syndicate is the one to strike first, to strike vengeance, and if need be, purge to begin anew. This guild achieves balance with strategy, organisation, and verbal tactics of negotiation. The syndicate bolsters itself with numbers to build great defences, to rally troops together or to protect the most valuable and create strong bonds and allies. Unlike the army of Asmodius, the syndicate can come back again and again from near-death with their protection charms and strong faith. The white guild more so often is the place of laws and recorded history, where scribes keep order and record all that happens. From the best archives, the white guild is self-sacrificing and moral... but in the darkest of tomes, shadowed members can be blinded and authoritarian.
In the present the syndicate is ruled by Exarch Valorius. Valorius is perhaps one of the greatest Exarch's the syndicate has had in centuries. By bringing back old traditions and teachings he has rallied the divine to be stronger than ever. He has ruled since the age of 24 when the Exarch before him, Eadrius passed of old age. Valorius had proven himself worthy of the title, Exarch of Injustira, by protecting and slaying in his past. As Exarch, he is leader of the Injustira Syndicate and official representative of the so called White Guild in the Guildeam. Valorius is responsible for attaining peace and enforcing laws. Valorius is a skilled fighter, often taking to the skies upon Júr, a Zakernandian Behemoth, largest of its kind and highly feared for its brute force and flying ability. Valorius tamed him and sought to make it the symbol of the Injustira Syndicate, causing respect and fear in any foe. Valorius believes in purity, and he dislikes too much change. But first and foremost he will try his best to assure that everyone who must be safe is protected, and that any impurities are extinguished like a flame.
Exarch & Familae Nobilis
High above all others in the syndicate is the Exarch, a saintly guardian that watches over the organisation from the tallest seat in Skyfall. Appointed by the Courts of Justice, the Exarch works in tandem with the Overseer, who is second in power and acts as advisor to the Exarch. While the Exarch is responsible for heading the white guild, it is the Overseer who is accountable for public opinion and relations, including foreign policy.
Beneath the Exarch is the Familae Nobilis - the Exarch's Noble Family. These are the spouse and children given title of Sir and Dame - whom are often given responsibilities within the courts of the syndicate.
Round Table
The Exarch and Overseer meet with the Round Table to discuss how to run the guild and its capital city. The Round table is comprised of the Familae Nobilis, and the High Paladins. These paladins are individuals selected to represent one of the core principles of the syndicate; Justice, Sincerity, Redemption, Vigour and Reason.
The Dominions
For the syndicate's extended reach across
Terimus, the lesser areas are known as dominions. The Overseer selects who controls these locations and they are given the title of marquess. It is not uncommon for the Paladins to have residency in the dominions rather that Skyfall.
Peacekeepers
The last line of authority are the Peacekeepers. These are the civil forces of the syndicate who report beneath the White Knight, who is given jurisdiction by the Overseer.
The Order of Injustira 797 BC
The Injustira Syndicate was the first to begin the Guildisation, and before that they were known under the name of the Order of Injustira. In the last years of the 9th century BC, the Burning Invasion threatened the world of Magic, and Non-magic Earth with the supreme beings that were the three Great Demons of Hell (En'radial, Lucifial and Dantézan). When the world needed more than just an army to protect the worlds, the High Angel of Justice, Injustira descended from The Heavens and formed the Order of Injustira.
The first members' purpose was to gather the most skilled and respected veterans, experts, guardians and talented fighters to aid in the rebellion against Hell (many of which were Eternal). As the first major gathering of magically and physically skilled men and women of the worlds, the Order became a prominent group in Magic Earth, living alongside, the High Elves of Kuj'anast until stronger fortifications and bases could be made farther out. When the Burning Invasion ended almost ten years later, all three evils were subdued to their own realm and the members of the Order began to diverge from each other, feeling accomplished that they have completed their ultimate duty. However, many stayed together and you could say they formed the basis of the guild we all know today. The order from then on began travelling, purifying the remnants of the war, protecting innocence and ultimately being the judges and deliverers of justice itself. This group of veterans, including several more generations that followed, dissolved in 400 BC. The demonic threat in Magic Earth was seemingly eradicated, and their purpose was dwindling quickly.
The New Order of Injustira 500 AD
The Order saw no great events until 500 AD, when a new demonic assembly was found. Though by now it has been several hundred years since the last Eternal died out there were still many well-informed scholars and fighters that believed in the power of the High Heavens. After 900 years of being dissolved, the New Order of Injustira was formed by these hopeful individuals with the purpose of locating the threat, proving its existence, and destroying it. The New Order built Orysted Bastion in Southern Occulas just north-west of the Iríngod Spires - where Dantézan was discovered in 540. Dantézan was meticulous in his invasion, beginning slow and silently, brooding with the idea of vengeance.
In time, the New Order allied with Alder City and the grand mage Iríngod. By 553 the city of Asmodius and the Royal Family finally join in the war against Dantézan, who was beginning to spread his forces of destruction across north Occulas. The war was heavily tied for some time until 575 when Iríngod sacrifices himself to nullify Dantézan's main source of power within the Spires (that are then named after the grand mage himself). The final five years of war are used to eliminate the forces of Dantézan and defeat him once and for all. The New Order of Injustira played a massive part in this, with their knowledge of the Burning Invasion they could utilise there abilities to defeat demons quickly and effectively.
The Omnijewel
826 AD, when the Order was renowned for their work and had built a city called Arcadia, the fabled High Angel of Justice descended once more to hand over the Omnijewel, a great harmonious artefact of the heavens to let them deliver justice by many means. The story of the Omnijewel is that the Angels, or more specifically the Angels of Justice saw that the Order and other mortals of Magic Earth would be better suited for delivering Injustira's justice with its power. Another theory, however, is that the Omnijewel was given in order to bring order and control itself back to man-kind, to make sure it never swayed to the ways of evil in the on-going war between the Heavens and the pits of Hell.
In 932 the capital Arcadia was specifically sectioned so that the core of the city could be lifted into the sky by the power of the Omnijewel. Whilst Arcadia remained on land, this floating extension would be appropriately named; Skyfall. It was created as a symbol of their all-seeing order and purity.
The Order's second greatest act with the Omnijewel was notably the great Injustiran Barrier that was created to contain the threat of vampirism around the city of Bornheiniculate (and much of Sheol) in the start of the 11th century. This event followed the Injustirian forces marching west into the Land of Crows to investigate Declasia's claims of Vampirs and Therians. The Injustirian Barrier was made half as a way to protect Declasia and her people from the outside world, but it was also a way to contain the curse, and although the Order didn't want to destroy Declasia and her people personally, they did not want them to be free, either.
The Omnijewel served the Order well for almost 500 years, delivering justice and punishment in their halls to thousands of criminals, monsters and enemies. The Order protected the Omnijewel with their life and revered it as a gift from the all mighty High Angels up until 1426. The Order suddenly became weary and speculative of the Omnijewel's power. They began to suspect the Angels themselves, growing a fear for what could happen if the Omnijewel were to continue and if the Omnijewel was secretly a self-destruct button given to them. They chose to try and destroy it, instead they only managed to disrupt its immortality, breaking it into an unknown amount of pieces that vanished around the world. This was an event that would go down in history as one of the most destructive actions by Magic Folk ever to be made.
The Jewel War
When the Omnijewel was shattered, the Order was plunged into a state of limbo for some months. For centuries their order had relied on and used the powers of the seraphic gift, and even though they had sought to destroy it, they suddenly felt lost without it. It took a year for the Order to reform itself and feel the righteousness they once had before. They re-read old scriptures of times before the Omnijewel, they re-focused their efforts to eradicate evils and monsters from the world, but that would all come back to reverse in the coming years.
One part of the Omnijewel, the Black Jewel, appeared beside the recovering, comatose body of the Prince of Crows in 1436. When he awoke, he was already filled with its whispers, and it told him truths that he never expected. Hastily, the Prince of Crows left Magic Earth, beginning affairs in Europe, leading to the creation of Dracula.
The race for the Jewels began in 1548, by which time a generation of the Order had come to pass or many old and wise members were on their last days. With stories of the Omnijewel still fresh, with memories still being retold, the discovery of the Sapphire Jewel by Merlin re-kindled their spark. By 1551, a mysterious man known as the Dark Wanderer (or the Dark Sorcerer as dubbed by the people of Alder) ventured to Sheol and plunged the world into darkness using the Black Jewel. The unfortunate event of the Prince of Crows coming into contact with a part of the Omnijewel all led to his guise of the Wanderer, leading to this moment. Coincidentally, with the prior discovery of the Sapphire Jewel and now the Black Jewel, efforts to find more Jewels were heightened, but the Order was unsuccessful, but Asmodius discovered the Crimson Jewel 5 years later. Finally, in 1556, the Order, from their seat of Skyfall, finally give in and ally formerly with Alder and the rebellion of Asmodius to overthrow the King of Occulas, who was then in possession of the Crimson Jewel.
By 1557, it comes to light that the Circle of Shard have discovered the Emerald Jewel, and this word reached the Order, making them desperate to find one of their own, or to bring this new Jewel into their own hands. But when confronted, the Circle deny the Order such power, knowing too well what destruction they might cause with it. The Jewel War finally comes close to it's end when the King is killed and the Order finally assume possession of the Crimson Jewel. With familiar power back in their hands, and with the revelation that the Dark Wanderer began this war with the Dark Days in Sheol, the Order turned to battle with Alder to the north. The Circle, then aware that the Crimson Jewel was no actively being used by the Order, join in the fight.
In 1568 the Jewel War and the Dark Days end with the defeat of the Dark Wanderer and the freedom of Declasia. However, the Order could not retrieve their Jewels, not as intended. By now they were neutralised by Merlin, rendered all but useless now.
The Guildisation
It was finally in the year 1570 that the Order begin the Guildisation, officially declaring themselves the Injustira Syndicate from this year onward. In the process they created the Obelisk, a gigantic tower of white stone and enchantments west of Skyfall and Arcadia, built to contain the most precious and destructive objects known to Occulas. Without protest from Alder, the Syndicate retrieves the Sapphire Jewel to join the Crimson and Black Jewels in the peak of the Obelisk to be contained. The Circle however... refuse, and hide the Emerald Jewel themselves. For many years the Order had become filled with loyal paladins, faithful scholars and respected individuals, and believed that to truly preserve peace and order in the world, Guilds, like themselves now, would need to stand together for a unifying bond, thus creating the alliance known as the Guildeam with the first invitation being sent to Entei City in 1600.
Comments