Intuition
Spirit Skill
Intuition is a Spirit Skill that represents one’s reliability when making decisions from the gut or gaining insights into a situation through instinct. Intuition can often be thought of as encompassing common sense, and characters with a high Intuition Rank will often find themselves making the right decision on a hunch without necessarily understanding why.
In addition, Intuition governs empathy and reading emotions, the interpretation of body language, and other unspoken social cues. Intuition is tested when attempting to discern someone’s emotional state or tell whether or not they are lying or being deceitful. This makes Intuition crucial for Trainers with aspirations of joining law enforcement or getting involved in politics.
When presented with many clues and small bits of information about a situation, a Trainer can call on their Intuition Skill to try to discern connections between the clues and filter out relevant data from the irrelevant. Investigative characters such as detectives and spies would do well to train their Intuition for this reason.
Finally, a number of artistic endeavors and practical skills fall under Intuition, such as cooking. While recipes can usually guarantee a good result, the true test of a Chef is in how well they can intuitively assemble dishes from a variety of ingredients. Painting and other non-performance arts are covered by Intuition, and the interpretation of those arts and reading into an artist’s intent are as well.
In Opposed Checks, Intuition is most often rolled against Guile to test if a character can see past another’s deception.
Prerequisites: Novice Intuition
Effect: You may create "Candy Bars" or "Baby Food" with cooking ingredients costing 50. You may fluff the food in any reasonable manner you like.
Mystic Senses
Prerequisites: Novice Intuition
Effect: You may use Intuition instead of Charm to improve the disposition of Wild Pokémon. You may not take Mystic Senses if you have the Elemental Connection Edge, and you may not take Elemental Connection if you have Mystic Senses.
Grace
Prerequisites: Novice Charm, Command, Guile, Intimidate, or Intuition
Effect: Your Pokémon may consume and benefit from 2 more Poffins each. If this Pokémon is traded to a Trainer without the Grace feature, these extra dice from additional Poffins are not lost, but a Trainer without Grace may not benefit from more than 6 Dice gained from Poffins. You may always use any of the Skills that are prerequisites for Grace in the Introduction Stage of a Contest to roll for Contest Stat Dice of any kind.
Instinctive Aptitude
Prerequisite: Adept Intuition
Effect: Whenever you spend AP to raise your roll on an Accuracy Roll or Skill Check, you get a +2 bonus instead of +1. This cannot be used on Rolls made by your Pokémon.