Mystery of Void
Ways: Guiding Hand Way (Motivation), Shining Spirit Way (Projection), Thought Weaver Way (Negotiation)
The Mystery of the Void contemplates what a being is beyond flesh and blood, be it the spirit, the ki, a persona, or simply the quintessence of life itself. Whatever it may be called in any culture, the Void Mystics are inevitably linked with death and life beyond it. Imbued with the means to defy the limits of the body both in life and death, Void Mystics learn to enter a space outside and between the mind, sensing psychic emanations and impressions such as fear, desire and pain of the living and the dead.
The Mystery of Void may travel during his dreams. Doing so costs 1 rank of Mystery of Void per day. For each day the Mystic does this, he loses 1 rank of Mystery of Void until he is able to practice the Void Ritual associated with his order. Adept: The Mystic can continue to act in this way even while incapacitated with the assumption that his Presence points are Endurance points, or other types of points.
Master: The Mystic can continue to act in this way, even while dead. Any Presence points used while incapacitated or dead are not replaced the following round.
The Mystery of the Void contemplates what a being is beyond flesh and blood, be it the spirit, the ki, a persona, or simply the quintessence of life itself. Whatever it may be called in any culture, the Void Mystics are inevitably linked with death and life beyond it. Imbued with the means to defy the limits of the body both in life and death, Void Mystics learn to enter a space outside and between the mind, sensing psychic emanations and impressions such as fear, desire and pain of the living and the dead.
The Mystery of Void may travel during his dreams. Doing so costs 1 rank of Mystery of Void per day. For each day the Mystic does this, he loses 1 rank of Mystery of Void until he is able to practice the Void Ritual associated with his order. Adept: The Mystic can continue to act in this way even while incapacitated with the assumption that his Presence points are Endurance points, or other types of points.
Master: The Mystic can continue to act in this way, even while dead. Any Presence points used while incapacitated or dead are not replaced the following round.
Type
- Mystic Class Ability
The Five Mysteries
- Mystery of Wind (Perception)
- Mystery of Fire (Willpower)
- Mystery of Stone (Intellect)
- Mystery of Void (Presence)
- Mystery of Water (Cunning)
Ways of Void
- Guiding Hand Way (Motivation)
- Shining Spirit Way (Projection)
- Thought Weaver Way (Negotiation)
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