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Shrine World

Available Careers:

Adept
Arbitrator
Assassin
Cleric
Guardsman
Adepta Sororitas IH
 

Wounds:

1d5+8  

Skills:

Shrine worlders begin play with Common Lore (Imperial Creed) (Int).
Shrine worlders treat Common Lore (Ecclesiarchy) (Int) and Literacy (Int) as Basic Skills.  

Traits:

Fear the Unhallowed:

Such was the strict observance of the Imperial Creed during your youth that you, even now, feel an instinctive and automatic revulsion towards that which is tainted by the wiles of the enemies of mankind. Regardless of your views about Imperial religion, it has marked you with a fundamental if entirely unconscious hatred of the malefic.
Effect: Your hatred of the unholy imposes a –10 penalty on Forbidden Lore (Int) Tests.  

The Power of Hate:

Throughout your formative years, you spent much of your time within the halls of grand cathedrals. You may have listened in rapt attention to preachers screaming out their abhorrence of the heretic and now you cannot shake the negative connotations of their sermons even if you wanted to. You may have spent your childhood gazing up at the face of the Emperor, in the form of one of the myriad colossi scattered across your home planet. This experience, has created a powerful impression upon you, forging a personal relationship with the God-Emperor that you have retained your whole life.
Effect: The character gains the Hatred (Heretics) Talent or the Insanely Faithful Talent.  

Supplicant:

Even if you struggle yourself with the inherent contradictions of your faith, or have cast it aside, you cannot bear to hear it criticised by others.
Effect: When faced with direct challenges to the underlying tenets of the Imperial faith (whether these take the form of mockery, reasoned debate or gentle criticism) the character reacts violently. He may take a Willpower Test to suppress these violent urges, modified by the provocation and the consequences (set by the GM) of succumbing to his anger.  

Generating Characteristics:

 
CharacteristicBaseHomeworld Modifiers
Weapon Skill (WS) 2d10+ 20
Ballistic Skill (BS) 2d10+ 20
Strength (S) 2d10+ 20
Toughness (T) 2d10+ 20
Agility (Ag) 2d10+ 20
Intelligence (Int) 2d10+ 15
Perception (Per) 2d10+ 15
Willpower (WP) 2d10+ 25
Fellowship (Fel) 2d10+ 25

Generating Fate Points:

 
Fate Points
1–2 1
3–7 2
8–10 3
Build
Description Male Female
01–20 Stout 1.65m/80kg 1.55m/80kg
21–50 Healthy 1.85m/85kg 1.70m/70kg
51–80 Robust 2.10m/120kg 2.0m/100kg
81–90 Thick 1.80m/100kg 1.70m/90kg
91–00 Obese 1.65m/140kg 1.55m/120kg
Age
01–10 Fledgling (15+1d10)
11–20 Fledgling (15+1d10)
21–30 Fledgling (15+1d10)
31–40 Prime (25+1d10)
41–50 Prime (25+1d10)
51–60 Prime (25+1d10)
61–70 Prime (25+1d10)
71–80 Venerable (35+1d10)
81–90 Venerable (35+1d10)
91–00 Venerable (35+1d10)
Colouration
Skin Hair Eyes
01–30 Olive Brown Brown
31–50 Dark Black Black
51–70 Tan Blond Green
71–90 Brown Red Blue
91–00 Stained (Any) Dyed (Any) Lenses (Any)

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