Moga's Wish Part 3: Eyes of Envy Plot in Test | World Anvil
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Moga's Wish Part 3: Eyes of Envy

Moga and Suska walk ahead, chatting casually.   Moga leads the group to a room at the back of his lab. He turns to the party. "Go on in. Get at least one eye. If you're able to get both I'll give you a bonus."   He ushers the players through the doorway, the heavy stone wall closing in behind them., blocking them off from the world.   As their eyes adjusted to the light the group could taste the mildew on the air, and smell the musk of stagnant water.

Plot points/Scenes

Moga, Suska and the party return to his lab. He leads them all to a room in the back. He tells the players to enter, closing the door behind them.   The players are in a small temple to Zon-Kuthon.   In the the Sarcophagus room: Up the stairs they see it sitting on a platform. Investigating the Sarcophagus they find a key inside. As they touch the key the corpse inside begins to shake and animate, reaching out for whoever is closest.   In the Locked room: Across the room is a platform with a stairwell on either side leading up to two statues depicting monstrous creatures. The door is locked. If it is not opened with the coffin key the Oni spring to life, attacking the party.   The door opens to a marble staircase leading down into the next room, 25x30 ft across. On the north end of the room, hanging on the wall 10 feet off the floor, is a giant skull. The glean of a shiny rock can be clearly seen in the left eye socket. The group works to recover the eye. As it is retrieved small creatures begin to climb out of the hole in the center of the floor, and chase the players from the dungeon or until killed.   The throne room is large, about 35x35 ft, and flooded with about 2 feet of water. The stone in this room is noticeably different, as it is much lighter in color. A lush blue carpet, ruined by the water, leads from the door to the platform on the opposite wall. On the platform is a simple chair. A skeleton sits in the chair, slumped over. On either side of the chair are cages, each with a skeleton inside.   Moga tells the players to rest and recover, and come see him when they are back to full health. He rewards them for their work so far, giving them 2.5k credits each and a special Figure of Wondrous Power, an obelisk only 6 inches tall crafted from the familiar stone of the temple you just escaped. He explains that it can be activated to infuse a creature within itself, and will then act as a normal Figurine aftwards.

Themes

Moga is a dick The Gods of the Pact Worlds

Structure

Conflict

Moga ushers the players into the room without explaining what is happening

Rising Action

The same events leading to the previous hound begin to occur again

Climax

The players are being overwhelmed as the cube almost finishes charging

Falling Action

The cube finishes charging as the players begin to fall. A sounds resonates, forcing the Hounds to retreat.

Resolution

Moga finally rewards the players.

Components

Goals

Retrieve at least one of the eyes from the dungeon

Hooks

Moga is fucking with Gods

Stakes

Death

Moral Quandaries

The group is stealing the Eyes of Zon-Kuthon, a dark God, because some old man told them to.

Backdrops

Past Events

This structure was once a place of worship to Zon-Kuthon. Every 50 years a group of devoted followers would move in to this tomb, to suffer in honor of their God.   Although these volunteers were not permitted to leave, other worshippers would enter from time-to-time as a means of punishing themselves. These punishments were carried out by the leader, who was chosen through a talent show of self torment.   Many years ago the followers living here were wiped away by a massive tidal wave which rocked the landscape. As a result the dungeon has become unused, lost to the annals of time.
Plot type
Chapter
Parent Plot

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