A mystical and mostly unknown era of time where the lines between Gods and mortals were not so clear
The period in which the Eclean Empire was at the height of its power and had conquered the entirety of Valentia .
The once mighty Eclean Empire is destroyed within the span of a singular day. Most citizens on Terramor perish in the destruction, with only a handful escaping the carnage. The source of this destruction has never been identified and puzzles scholars to this day.
The Great Handshake was a treaty that was to occur once a century between the Feywild and the Eclean Empire. It was supposed to signify support between the Feyking, Mydas, and the leader of the Eclean Empire, Octavius
The period that lasted roughly 200 years that the world endured following the cataclysmic end to the Eclean Empire
A child named Mazad is born to the house of a disgraced former wizard.
The world enters a New Age of exploration and discovery, though many of the old world's secrets remain lost.
The archaeology hub of Zayda is established within The Red Frontier
Asterok is founded by a group of mountain dwarves with Adnus Caskborn III serving as the first ruler.
The famous adventurer turned queen Arya Ianrel is born off the southern coasts of The Iben Republic
The Aryan Isles are founded by Lady Arya Arden, an elven explorer and adventurer following the defeat of Mazad The Conqueror at her hands.
Southspire, the capital city of The Aryan Isles is formally settled on Ianrel Island. The city is given the nickname "The City of Wishes" for the opportunity it presented to all comers.
The Carolheim Confederacy is founded following a union of the Carolheim Islands under the leadership of Cassia Albus due to growing tensions with Varen after the Messenian War.
Without any warning or understanding, conjuration magic across Terramor began to malfunction. All over the land, magic users reported anomalies in their spell casting, ranging from minor fluctuations to catastrophic failure. In particular, it was noted that conjuration spells that teleported the user were particularly affected by this anomaly.
Several wizards, warlocks, and even a few bards reported that even a simple misty step could land the user perhaps miles off course. For approximately 283 days, no extra planar travel was possible. Then, without warning, whatever was causing the disruption of conjuration magic abruptly ended, and all spells began to function as normal (with the notable exception of teleportation magic, which still to this day remains affected).
Four strangers converge on Silvercove Landing and together, they slay a pack of escaped Quasits and a rather intimidating Maw Demon. In doing so, they upset the man responsible for capturing those beasts in the first place, Daemon.