Age of Woe

The Age of Woe followed the Rupture, a time when the stars faltered, the heavens split, and the world turned hostile. As the old empires fell, the land fractured into chaos. Warlords and false prophets rose from the wreckage, carving petty dominions with sword and fire. None ruled for long—each was consumed by betrayal, hunger, or something worse.

During this time, the orcs of the Sundered Covenant surged from their broken forges, forming brief but brutal dominions across scorched plains and shattered cities. Forged for conquest and cursed by blood-hunger, their war-bands were both feared and pitied, tools of a past no one dared reclaim.

The land itself changed: forests blackened and burned; rivers turned to ash or vanished underground; storms lingered for years, and strange new creatures made their homes in the silence. Entire regions were swallowed by dead seas, fungal overgrowth, or salt-choked wastelands. Many believe the world still bears the wounds of that era—and that some never stopped bleeding.

This era is followed by the Age of Echoes


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