Creature Traits - 'G-H'

GHOSTLY HOWL
The creature can emit a terrifying and ghostly howl that has murderous potential upon those whom hear it. On its turn it can spend all its current advantage (required to be minimum of 2) to unleash a hideous scream as a free attack. All living targets within a range of meters= to the creature's Initiative score immediately gain 3 Deafened Conditions and suffer 1d10 wounds, ignoring Toughness Bonus and Armor Points. Those affected must also pass a Endurance Test (+20) or gain a Broken Condition.

HARDY
The creature can sustain more damage than most. Increase its Wounds by its Toughness Bonus (Apply before any size modifiers.)

HATRED (TARGET)
The Creature really hates the target. Functions similarly to the Hatred Talent. Also see the Conditions, Illnesses and all things Unpleasant section for the effects of Hatred under Psychology.

HORNS RATING (FEATURE)
The creature has horns or some other sharp appendage (if its Horns Trait represents a different feature it will be noted in brackets). When the creature gains an Advantage for Charging, it may make a Free Attack with its Horns, performed as normal, using Rating to calculate Damage, adding all applicable bonuses.

HUNGRY
The creature is always hungry for fresh meat. If it kills or incapacitates a living opponent (or encounters a fresh body), it must pass a (+20) Willpower Test or feast, losing its next Action and Move.

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