Spyder Hura'can
Knight of Aventador Spyrrhivicus Dru'Havenclast Havenclast
Spyder Hura'can
Medium Drow Knight of Aventador , Lawful Neutral
Armor Class 22
Hit Points 156
Speed
29ft
STR
18 +4
DEX
18 +4
CON
17 +3
INT
12 +1
WIS
13 +1
CHA
10
0
Skills • Blessing of the Raven Queen (teleport 30 ft. once per short or long rest; resistance all damage until next turn
Fighting Style: Protection. Use reaction with shield to cause disadvantage on attack against target in 5 feet.
• Proficiency Bonus: +5 • Armor: light armor, medium armor, heavy armor, shields • Weapons: simple weapons, martial weapons • Tools: disguise kit, gaming set (dice set) • Saving Throws: Strength, Constitution • Skills: Acrobatics, Animal Handling, Athletics, Perception, Performance
• Fighting Style (Protection) • Second Wind (regain 1d10+14 h.p.) • Action Surge (extra action in turn once betw. short rests) • Extra Attack (3/attack) • Indomitable (reroll save 2 times betw. long rests) • Remarkable Athlete (boost jumping and non-prof. Str, Dex, Con skills) • Know Your Emeny (rate studied foe) Combat Superiority
• five 1d10 Superiority dice per short or long rest • Maneuver Save DC 18 Maneuvers Known
• Commander's Strike (ally uses your action to attack) • Precision Attack (add die to attack) • Evasive Footwork (add die to AC) • Maneuvering Attack (hit foe, move ally half speed) • Distracting Attack (hit foe, ally has adv. to hit) • Trip Attack (hit foe, STR save or knocked prone) • Feinting Attack (bonus action to gain adv. on attack) Fighting Style: Protection. Use reaction with shield to cause disadvantage on attack against target in 5 feet.
Fighting Style: Protection. Use reaction with shield to cause disadvantage on attack against target in 5 feet.
• Proficiency Bonus: +5 • Armor: light armor, medium armor, heavy armor, shields • Weapons: simple weapons, martial weapons • Tools: disguise kit, gaming set (dice set) • Saving Throws: Strength, Constitution • Skills: Acrobatics, Animal Handling, Athletics, Perception, Performance
• Fighting Style (Protection) • Second Wind (regain 1d10+14 h.p.) • Action Surge (extra action in turn once betw. short rests) • Extra Attack (3/attack) • Indomitable (reroll save 2 times betw. long rests) • Remarkable Athlete (boost jumping and non-prof. Str, Dex, Con skills) • Know Your Emeny (rate studied foe) Combat Superiority
• five 1d10 Superiority dice per short or long rest • Maneuver Save DC 18 Maneuvers Known
• Commander's Strike (ally uses your action to attack) • Precision Attack (add die to attack) • Evasive Footwork (add die to AC) • Maneuvering Attack (hit foe, move ally half speed) • Distracting Attack (hit foe, ally has adv. to hit) • Trip Attack (hit foe, STR save or knocked prone) • Feinting Attack (bonus action to gain adv. on attack) Fighting Style: Protection. Use reaction with shield to cause disadvantage on attack against target in 5 feet.
Senses • Darkvision (120 feet)
• Fey Ancestry (vs. charm, no sleep)
• Keen Senses (Perception)
• Trance (4 hrs. as 8 hrs. sleep)
Languages Common, Drow, Elven, Dwarven, Giant
Description
A warrior who never removes his helmet he is one of the Knights of Aventador, and order devoted to the Archos Divinus of Lamborginus.
Ideals
Loyalty to the cause over all else.
Bonds
He respects his leader, he trusts only his aides and companions
Flaws
Blind devotion to the cause
Actions
Longbow. Ranged Weapon Attack: +10 to hit. Hit: 1d8+5 piercing damage. (Normal range to 150 ft.; disadvantage long range 151 to 600 ft. Must be used two-handed.)
Rapier. Melee Weapon Attack: +10 to hit, reach 5 ft. Hit: 1d8+5 piercing damage.
Scimitar. Melee Weapon Attack: +10 to hit, reach 5 ft. Hit: 1d6+5 slashing damage.
Mental characteristics
Personal history
A distant cousin of Eulatris, This drow answered the call when the Archos Divinus traveled into the underdark to make an alliance with the ruling families there. Panthrus was looking for supplies and weapons to aid in his dreams of conquest. He promised the drow ruling rights in several areas of the surface world and an expansion of their territories in the underdark. He also called for several elite warriors to join him in cause. One of these was Spyder Hura'can. One of the most skilled and talented fighters in the entire region. He beat 72 other fighters in the gladiatorial arena to prove himself.
Now he has been assigned regent of the tellenor and the tellenor mountains until he is called upon again during the war for Penthos.
Now he has been assigned regent of the tellenor and the tellenor mountains until he is called upon again during the war for Penthos.
Current Location
Species
Age
96
Children
Gender
Male
Eyes
Purple
Hair
Long White
Skin Tone/Pigmentation
Dark Grey
Height
6'4"
Weight
230
Aligned Organization
Other Affiliations
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