Colonial Security Bureau

Colonial Security Bureau was once the internal policing system of more far flung colonies, that has since taken up internal policing in the Core Systems. The CSB operates within primarily Imperial controlled space, though the occasional CSB team is seen working alongside Corporate Assembly policing forces or on the borders of space. The Bureau grew in power due to their support and approval from their key role in the formation of the Empire, and their support of the imperial judges and the senate. Even imperial intelligence is wary to step on powerful commanders of the Bureau. They are known for their use of Praetorian Guards, dangerous strike teams used to dispatch dissenters or threats to the empire, usually recruited from the imperial army. imperial navy. When they lack for muscle, the Bureau is known to utilizie paramility organizations like the Solar Order and the Blueforce Division.   The CSB's primary aims are to protect and encourage peace and stability of the Empire within the Core Systems. This expanded during the War in Heaven to include internal security of the imperial authorities as well, putting them into contradiction with imperial intelligence. This began a long rivalry of secret police, another tendril of the imperial state's internal strife. The CSB's power has only grown in this direction since the silence with the support of the Fourth Column.   They work at the behest of of the senate. CSB units are notoriously keen on routing out coups and grabs of power from the nobility. All the while, the CSB churns up political dissidents and activists within the empire, arresting them and then interning them on planets like Crosso or Bal'Marin.

Structure

The overall structure of the Colonial Security Bureau is complicated, and constantly changing. At its face, the bureau is divided into sectors, each led by a Sudit. The Sudits all meet on New Babylon, on the council of Sudits, who report to the minister of security. However, Sudits are few in number outside of the Core Systems. This is because Sudits must be nominated by a combination of the imperial judges, and ratified by their local senator or corporate polity. Then they must be approved by the existing sudits. This makes the whole process incredibly long and difficult to establish a new Colonial Sector. A majority of these sectorless systems are maintained by the Sheriffs and their captains. In some cases, especially in the Mid Rim, some sheriffs act as warlords, and have more power than the Sudits on Babylon. There is an oversite board that exists under the imperial senate. This board primarily dictates the budget and overarching directives of the CSB, but the Bureau directors often handle how those directives are fufilled, and to what end.   Sector department heads thus try to court these processes. Doing good work, usually at the request of particular senators, is likely to push forward their career path. Under each sector, there is a vast swath of different departments. These include anything from enforcement to outreach, and each can have an impact on the day to day lives of imperial citizens.   The only department that remains seperate from the sectors system is internal affairs. Positions in internal affairs are highly sought after positions, and a majority of these departments remain as positions in the Throne Worlds. It also means easy access to higher ranking imperials.   The Security Bureau is massive in size, numbering in the hundreds of millions. A vast majority of these jobs are simple bureaurcrats or desk workers. They are your standard run of the mill average imperial citizens, who simply are working a job that supports their government. They believe they are hunting down criminals and breakers of laws. They believe the rule of law and the ideals of the empire that was formed thousands of years ago.

Culture

The cabal of power that controls the CSB is complicated and cutthroat. Rank means little when some can Sheriffs throw around the weight of regiments, while some Sudits have nothing more than a praetorian squad and close ties to a particularly popular senator. Though, many of these sheriffs lack the ability to actually project their power outside of their own realms. Their regiments might mean little if they occupy a planet like Nimbam, while the Sudit might have the ear of several noble houses in the Throne Worlds. Sudits gain their power through careful navigation of the intense web of alliances and favors owed. Secrecy and corruption are endemic to the entire CSB.   To climb the ranks of the CSB, one needs to not only build a base of personal power and loyalty, but also constantly undercut their superiors. It is a careful game of push and pull, that requires a ruthless and cunning player. The CSB is also a means to getting above ones economic class, for those who are able to claim it. There are many senators or party bosses that can trace their origins back to their career in the Bureau.   Colonial officer's ruthlessness is said to be inherited from their close proximity of power to the imperial senate, and their authority of dealing with internal civil war. The bureau works closely with the senators their local bases of power to help extend their influence. CSB officers often strike alliances with their bretheren in the judicial cult, whose assets are far more mobile.
Type
Government, Law Enforcement
Alternative Names
C-Sec, CSB, The Bureau
Parent Organization
Praetorian Guardian Team

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