Cossack Polkan

Cossack Polkans roam the Steppes, living as hunters and fishermen, avoiding the authorities of the Tzar and of the Colden Horde. They are the leaders of the Cossacks, a band of freedom-loving bandits, nomads and mercenaries that never turns away runaways from the neighbouring nations.
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CR 1

Polkan Warrior

Warrior(1) Neutral (Medium) Monstrous Humanoid, Centaur
Initiative: +7 Senses: Darkvision (60ft) ; Perception +8

Defense

AC: AC 16, touch 14, flat-footed 12 (+2 armour, +3 Dex, +1 dodge)
HP: 25 5d10
Fortitude: +3 Reflex: +7 Will: +6 ( +1 vs. cold weather )

Offense

Speed: 50 ft
Melee: +6 shashka (1d6-1)
Ranged: +8 longbow (1d8-1)
Space: 5 ft Reach: 5 ft

Statistics

Str 8, Dex 17, Con 11, Int 11, Wis 14, Cha 12
Base Attack: +5 CMB: +4 CMD: 18 (22 vs trip)
Feats: Dodge, Improved Initiative, Run
Skills: Acrobatics +4 (+12 jump), Diplomacy +4, Intimidate +6, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +9
Racial Modifiers: +8 Acrobatics (jump)
Languages: Common, Elven, Sylvan

Ecology

Environment: The grassy plains of the steppes.
Organization: Gang (1-3)
Treasure: 3 gp. Leather armour ; Shashka (medium) ; Longbow (medium) ; 10 arrows ; Papakha hat.