CraftingThis skill governs the creation of anything from scratch. Traps, weapons, runes, poisons, and medicine all require raw materials and then a skill check to see if successful at crafting the intended item. There are four subsets to the Crafting skill: Smithing, Enchanting, Alchemy, and Trap Making. Each of these use Raw Materials to create useful items. A critical failure (natural 1) while crafting causes damage to the character and the materials are lost. A critical success (natural 20) causes two highest level items to be made. The level of the item influences its properties.
The result of crafting skill checks.
|Inept||1||DM describes failure of attempt||Unsellable Product|
|Novice||5||Mixed Failure, Roll for Flaw, -1 to properties||25% Price|
|Apprentice||10||Mixed Success, Roll for Quirk, +0 to properties||50% Price|
|Adept||13||Success, +0 to properties||100% Price|
|Expert||15||Success, +1 to item properties||125% Price|
|Master||17||Success, +2 to item properties||150% Price|
|Grand Master||19||Success, +3 to item properties||200% Price|
|Mythic||22||Success, +4 to item properties||300% Price|
|Legendary||25||Success, +5 to item properties||500% Price|
|Titan||29||Success, +6 to item properties||1000% Price|
Raw MaterialsPlants can be found by foraging and making a Foraging roll. The higher the roll, the more ingredients you have the chance to find. Raw Materials for traps, armor, clothing, jewelry, runes, and weapons can be found as well. Raw materials can be bought at the appropriate shop. Each region of Rhunec has unique raw materials that are used in local crafting. This determines the look and name of the item crafted. See the table below for raw materials used in Smithing and Trap making. See Plants of Rhuned for more information on the plants that can be used for Alchemy.
Tools and KitsAll crafting requires tools along with raw materials. In order to successful craft an item, a set of tools is required.
- Smithing Tools
- Alchemic Tools
- Traper Tools
- Enchanting Tools