The Chameleons Organization in Realm Gate | World Anvil

The Chameleons

"Okay listen up cause I'm only going to say this once. When we start this operation none of you are who you once were anymore. You must be dedicated to the role you play now. Your families, your friends, your pets, anyone you ever knew are non-factors now. Our job is to infiltrate the local headquarters of The Clockwork, recover what information we can, save whatever people and artifacts we can, and extract. No violence under any circumstances. Some of you may be asked or told to do something you don't like. Do it. We cannot blow this operation."   ~ Captain Jerard

Structure

The Chameleon's organizational structure is fluid due to the covert operations that these individuals must perform. There are at least a few individuals who have the most experience in the organization and are usually appointed in a position of power in operations.   All of the members of The Chameleons are specialized in blending in with the surrounding populace and mimicking the cultural norms. The most common tactic utilized by The Chameleons is the use of arcane, and mundane, disguises to infiltrate their objective then spending days, weeks, or even months gathering Intel before executing their mission. If exposed the caught member does their best to divert attention away from other operatives to either allow them a chance to escape, or act as an "informant" on a rival orginization.

Culture

The Chameleons have a rumored existence with the citizens and are talked about as local legend more than a factual organization. Some people try to claim to be part of this organization to gain some clout, but most of the time the person is ignored with these claims and only in rare occasions is the person actually taken seriously by a gullible individual.

"Unseen, Unheard, Unrelenting"

Type
Government, Law Enforcement
Alternative Names
The Ghost

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