The Grisgari, or the trunkfolk as some may call them, are a sturdy race of survivalists that originates from deep within the Parched Expanse. They survive by making the Great Journey, a migration from the Dust Peaks to the Glass Sea during the hottest months of the year. They have been walking this path for so long that it has carved its way into the very stone of the Shardtooth Range.
The Grisgari are incredibly stubborn and single-minded, living their entire lives with the mindset that given enough time and perseverance, they can accomplish any goal set before them. They learned to survive with this wisdom in a region that killed most other people and remained its only settlers until the Greenfolk were exiled into the Parched Expanse alongside their Godking Urlog.
The origin of the Grisgari is rooted in their oldest myths and legends as they are one of the oldest Beastfolk races on Haven. Their tales speak of the mythical Grisgari warriors and their insatiable thirst for victory. They fought countless battles and waged meaningless wars in the fruitless attempt to sate their eternal thirst. In the name of victory, the trunkfolk would betray god and mortal alike, even willing to break the sacred oaths signed in their ancient blood. For their transgressions, their gods cast the Grisgari from the lands of plenty and forced them into the Parched wasteland with but a single command: Survive or Die. So they survived. They endured despite all odds. They persevered beyond any mortal limit.
They were the first to truly settle the salted wastes and the first to learn its many secrets. The wise Draughtseers led their people towards preservation during their harrowing journey for survival, which forged them into a greater, more peaceful people intent only on reaching the next sunset. Today's Grisgari are not the marauding monsters they once were but are now a proud and deeply nomadic people capable of enduring the greatest hardships imaginable. Every year the Grisgari herds make the difficult migration through the Parched Expanse to the cool waters of the Glass Sea despite all odds. In this sodden land, all Grisgari are born before their people return to their home in the salted wastes, where only they have truly learned to thrive.
In the wake of Lady Death's return and the rapid growth of civilization, the rich nomadic traditions of the Grisgari lie under siege. Grisgari elders believe the wealth of food and water brought to the newest generation has soured them to the true teachings of the trunkfolk and desert survival. In this life of abundance, many Grisgari have abandoned the herds for the vast wonders found in the cities of Haven and its civilized world.
50 to 80 years old, maturing at the age of 18.
7 to 8 feet tall.
400 to 500 pounds.
A Grisgara's name includes many subtle tones that are imperceptible to the ears of other sophonts. These subtleties change with age and indicate their current status, family, and community role. When interacting with other sophontic races, it is common for Grisgari to translate their names into Verd by using simplified titles such as Hierarch, Revered, Hierophant, Grandmother, Healer, or Saint.
Ragara is the native tongue of the Grisgara.
After Drakken's disappearance in 801 of Eld, the Grisgari learned to live without the guidance of their patron god. Now, after proving they could survive without the help of gods, they see little benefit in worshipping deities of any kind.