Session 22
General Summary
Recap
Got back from island fight, muirreall crashed in an alley. The rest evaluated the stituation. Ingrid is not doing great trying to look for a way to fix it.Muireall trying to find where to got o next. arti given herself the task to inntroduce peeps to magnus.
Decided to take ingrid to the chapel for divine intervention.
Alaric assisted with planning next route ans rations. We are going by land to Harbeld.
Summary
We took Ingrid to the chapel to see if the Storm Twins could help with waking her. It sadly didn't work, but Arti did learn that the gift she left there vanished. When checking out the burrow in her garden (as a safe space to keep her) Alex and Saga noticed an odd Silence spell that wasn't there before. They brought Ingrid back to her hut instead.Magnus II was also introduced with a bit of a mixed reception but mostly it was ok.
Arti crafted a prosthetic leg for Alaric. He is still getting used to it but after some practice he should be able to walk normally again.
We prepped for leaving Seeblick and discussed with the other survivors what they wanted to do. (since Muir didnt do it) 4, including granny, want to got to Pravh. The others are fine staying in Seeblick. In agreement with Radboud, the 4 peeps we want to go to Pravh will be taken by boat after Seeblick has been patched up.
Our group will go by land, but before that Artis is working hard on some gifts for everyone.
Session Notes
Alex and Muir carry Ingrid to chapel on the hillArti asked magnus and sven to stay inside for now
to chapel
simple statue and bell still lightning marks from were an ingrid got zappedmuir gives lock of hair as offering
She prays no answer
Nax box is gone - who took it
Muir has given up since storm has passed
every sign of mush is gone
nothing happened
talk about finding someone more knowledgeable about fungus and Ingrid
Saga speask maybe her brethren but hasnt spoken to them for a long time
muir talking about locking up ingrid in basment cuz she mush
arti gives short speech for ingrid and rings the bell
it is very loud for some reason
muir doesnt want to treat this as a funeral - so no nice things to say
back to station
looking for spr Ingridshe is in side room where shes cleaning her potion mess
muir is saying the chapel was upon the request of others - even tho it was her idea originally my god
ingrid not an expert in human mush
we dont know what kind of mush were supposed to be | Ingrid
cant leave town so we will bring ingrid there
Dwarf time
muir claims she offered before - bullshitmuir going to explain - says arti called her a sneering bitch
like the dislike is so high - thats was not what arti said
To tavern
muir being rude and clanging pots and pansshe was maybe the worst choice
my god
most of the villagers are there - no Radboud or other fishers
anwe forgot they were of meerwacht woooo...
murder 'persuaded' us to stay and help - more like we forced you muir
blames magnus murder on strange plant
benevolent act of the divine magnus has returned to us
peeps shocked, gasps and horror
we will travel to know the details of what exactly happened
some are skeptical but majority is accepting/fine
sven keeping his bro safe
some peeps unwlling to talk with magnus
saga staying to drink a bit and watch
muir will find the fishers to inform them
granny is staring
arti convinces granny to go talk tto Magnus
saga buys drink for everyone so they lighten up
granny frequently played poker with magnus and lost
granny unaware that magnus is a copy
Muir
to the docks
found the 6 fishers trying to patch up the boatradboud fine with situation
muir asks radboud to head to Foamridge or pravh to meet up quicker
meet in 3 weeks in pravh - no rest for us then
muir is an optimist
fishers will stick arounfd to help clean up Seeblick
she going back to drink
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Arti starts on Alaric's leg - nat 20 baybeeee
5 hrs work - the other 2 do nothing for 5 hrs
arti looking for alaric
in station
in office with paperworkall paperwork is done he hads been working since this morning
leather harness to attach leg to alaric
alaric is getting used to it
it looks stable
I hear about the plan to go by land
to tavern
in the meanwhile anwe thought to inform the villagersim just a glorified guard | alaric
arti asks the villagers what they want cuz muir didnt at all
4 (including granny) wanna go to Pravh
gran ok with going by boat
boat if wind is good 2-5 days
back at tavern
muir planning routerestock in Harbeld, if not possible restock in foamridge
alaric providing provisions
arti sending message to uncle wilbur about granny
arti starts working on gifts
things in the woods according to alaric:
Arti carving gifts - 16 rolled
Saga looking for useful plants
she finds Alex remember the ingrid
alex gives thornroot to make 10 healing potions
they bring Ingrid to the cellar
alex checking the back - he vanishes into the dark
eerily silent in cold damp cellar
back is fine its a dead end
alex cannot hear saga from the back - some weird shit going on
magic sound barrier
source unknown
silence wasnt there before - weird
drop ingrid of at ingrids house
saga finds lavender, mint and rosemary (handful each)
saga explains to muir about cellar someone came after
no sound comes in or out
arti crashes at table rest go to sleep
to do
arti wakes up shouting shit ingrid doesnt know about cellarcheck silenced cave
complete and give gifts
Head out?
________________________________________
Rewards Granted
Arti
NASaga
Thornroot to craft 10 healing potionsa handful of lavender
a handful of mint
a handful of rosemary
Muirreal
NACharacter(s) interacted with
Direct Contact
AlaricAlexander Strum
Ingrid Blackwood - Autumn
Ingrid Blackwood- Spring
Granny Nema
Gunther
Magnus Stonehammer
Sven Stonehammer
Radboud Eveningflow
Mentioned
Uncle WilburRelated Reports
to do
arti wakes up shouting shit ingrid: to ask Alexander, doesnt know about cellar
check silenced cave
complete and give gifts
Head out?
In game date
1051 AS, 15th October
1051 AS, 15th October
Report Date
06 Jul 2024
Primary Location
Secondary Location
Related Plots
"We don't know what kind of mushroom we're supposed to be."
"I'm just a glorified guard."
Comments