Session 16: Prison Break Report in Pathfinder Pirates | World Anvil

Session 16: Prison Break

General Summary

The next day is upon us and it’s time to go over our plan for the prison break. Me and Owkbanok will have to cause a scene in town to get ourselves arrested so we can make some new friends while on the inside. Amelia will have to go under disguise as a guard getting transferred to this prison for training and TT was to join her, but she doesn’t feel comfortable being seen as she’s worried somebody will notice her slave markings. So she opts to join Amelia while under a shroud of invisibility. It’s a good plan, we all think as we look over the map I made. Nothing could ever go wrong, we say as we begin preparations of all kinds. Owkbanok goes to ask grumpy ol’ Julius if he can forge some work papers, telling him to put Amelia’s name down as “Beatrice Dindel”, and with such a beautiful name; she’s gonna need a fitting hair color as well.   She makes the mistake of coming to me and I’m still a little tilted about how snippy she got with me the other day, so after the dye job’s finished, she gets to look upon her hair in horror as it’s the color of split pea soup after somebody had a hard night of drinking. She goes to punch me, but hits her mirror instead, giving her 7 years of bad luck as it shatters and sealing our fates with this plan. Meanwhile, TT argues with Julius as she tries to collect the work papers because as per usual, Julius has a little ‘tude because the man’s got a problem with the youngsters. I’m starting to think there’s some deep-rooted trauma there, but with me being busy avoiding Amelia’s fury, I can’t ruthlessly mock him over it. Eventually Owkbanok stumbles into the situation and gets the papers, leaving TT to go gather some smoke sticks from Nathan so we have cover once the rioting begins. I go ahead and pack some of mine and Owk’s gear onto Cayde, then use magic to turn him into a tiny, stone figurine.     We’ll need all this shit on the inside, so I cut a wound into my arm and jam the figurine in there, stitching and bandaging it up afterwards. With everything in place, we go over the plan one more time. Once me and Owk get arrested, Amelia will arrive to the prison in the next day or two for “work”, and shortly after that; it’ll be breakout time. With that, me and Owk head out to pretend to rob a jewelry store. Our false heist is an absolute shitshow, which is a good indicator on how the rest of the plan is gonna go, but we choose to ignore that red flag. I bite at the guard to distract him, Owk murders the shopkeeper when she goes to run, and with the guard turning his sights on a murderer and a crowd gathering; I turn to the people, rushing into them while screaming in abyssal with blood all over my mouth. They all scatter in terror, giving me a good eye on the guards that are approaching. So as Owk’s apprehended, I give everyone a run for their money and bolt through the alleys.     After I feel the chase is sufficient enough, I allow them to arrest me and they throw us both on the back of a horse and lead us away. Once there, we’re stripped down and given bright, red uniforms and led off to separate interrogation rooms afterwards. They ask us where we came from, what our names are, but don’t buy any of the bullshit ; which is fair considering we look like hardened criminals. They’re able to figure out we’re pirates and demand to know a ship name, but neither me nor Owk sell our people out, even when the guards resort to violence. While Owk gets stabbed a few times, my guard notices my wound and with her zone of truth cast over me, I can’t lie and say it was an animal attack or random stabbing. So I opt to remain silent until she cuts it open and removes the figurine. As predicted from the day’s earlier events, our plan is beginning to unravel, so I utter the command word to bring Cayde back to life and go toe-to-toe with this guard long enough to get the door open so Cayde can escape and alert the others.     Once he’s gone, I’m put under a charm spell and knocked out, waking up in solitary confinement while Owk gets comfortable with his new roommate. A half-elf named Fahraj, who has an affinity for arson. Perfect buddies in the making there, but nothing more as he’s too ugly for Owk’s taste. While I spend the next hours of my life shoved into a cold ass room and falling ill; he continues to make friends, so at least that part of the plan wasn’t a total loss. Cayde makes it back to the ship, which tells Amelia and TT everything they need to know. While they wanted to wait two days to give us time to gather up a potential crew, they know they can’t wait that long. Come morning, TT gathers our gear off of Cayde and orders the captain to take care of him in her stead. Amelia and her head off to the prison with the second act of our plan now in motion and as the prison’s magic metal detector goes off, TT uses this moment to slip in while she’s invisible. Amelia nearly gets herself arrested as the guards realize her work papers are fake, but she quickly tells them she lost the originals and didn’t want to show up without anything as that wouldn’t make a good first impression.     They buy that shit, confiscate her booze and her boot knife before getting her properly outfitted. It’s then she’s given a tour of the prison and told some of the protocol, passing me and Owk on the way, which helps ease our worries about the plan totally falling apart. Amelia takes my misery as a chance to bully me as revenge for her hair, but of course, I easily turn the tables against her when I call her Hagatha. TT is privvy to juicy gossip as Amelia yells “fuck you” at me and I simply respond with, "You already have! T w i c e.“. With that, Amelia storms off, TT leaving me a message on the glass to let me know Cayde made it back to the ship safely. The two of them part ways as Amelia continues shadowing guards for the day and TT goes into the yard to search for anything that could help release prisoners at one time easily. But the guard dogs notice her despite her invisibility, so she tries to scale the prison until one guard dispels her cover. It’s too dangerous to keep going, so she uses her grappling hook to swing over the wall and out of this place, taking time to get back under her shroud before she climbs back inside to catch up with the rest of us.     But in that time, I grow tired of solitary, so when a guard comes to collect my food tray, I play dead. He falls for it long enough, making the mistake of leaving the door open as he steps inside and I immediately bite into his leg. I don’t give this man a chance to breathe as I summon three dogs in the cell to distract him while I rush out of the room. Sirens are blaring and guards are running about like chickens with their heads cut off, but I manage to avoid them all as I sneak through the prison. I’m a battered tiefling right now, okay? Self-preservation is in overdrive, so with a proper distraction, Amelia unlocks Owk’s cell and tells him and Fahraj to get some keys and help her release the prisoners. They manage to free a lot of them who seem eager to join our crew, some of them taking off out of the prison once they have a ship name, but some of them stick behind to cause some mayhem. Fireballs are bursting everywhere, TT is setting fire to the third floor to destroy the prisoner records, and I manage to move the riot outside and give myself enough cover to climb the fence and crawl through some barbed wire to my freedom.     TT and Amelia meet up while Owk leads another group of prisoners out, both of them heading the wrong way and heading out into the yard. The riot out there didn’t go so well on either end as guards and prisoners lie dead in the grass. Amelia raises a few exploding zombies from the pile of bodies, ordering them to finish off the remaining guards as her and TT slip out a side door. Eventually we’re all reunited and thankful to see each other alive. We cast once last glance at the prison as the corpses give it an explosive finale, which delights our herd of fugitives. All of them are now chanting Amelia’s new nickname gleefully. Pukehead, Pukehead, Pukehead! The four of us are buried in this crowd which is good for us as the chaos is far from over and we still have a ways to go before we’re back on the ship.

Character(s) interacted with

Report Date
28 Jun 2021
Primary Location
Secondary Location


Cover image: by Kal V, derivative work created with the Canva Content License

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