Imperial City-State
City States
There are ten City-States currently standing within the Steppes:Arrak
Bandit-riddled City-State on the decline. Where the more unruly Imperials and slaves come seeking opportunity or escape.Edessalia
Massive Port-City-State whose industries feed the Empire's growing armies and whose shores harbour the raiders headed for the Feral Isles.Kryopolis
Northern-most Polis who endures the cold regions where untapped ressources lay.Makarith
Martial core of the Empire that breeds its most elite warriors.Mor Toith, Unmoving Rock
Border City- State that fuels the defensive net of the western reaches of the Steppes.Tal Shoth
The capital of the Empire. The most prosperous of the CIty-State at the slope of the symbol of the Empire, Mount Ebenos.
Structure
History
It didn't take long after the First Sending for each groups of Demon to decide to settle in the most favorable environments accessible. With the threats forom the wilds forcing them to reinforce and isolate themselves until they could move around in safety. The first settlements who survived this period of strife would almost always grow into City-States, copying an organization that seemed to work properly in the Old World. Each City-State evolved on its own, due in no small part to the origin of each First Sent group themselves coming from various Old World backgrounds and cultures. This resulted in a divergeance in cultures in spite of the alliances that would eventually form between them.
Due to the assertive nature of Imperials overall, those differences don't have much of a political impact. However, resources or lust for power may have occasionnaly brought conflict to the table between one or more City-States before the Daemonis Republic, and later on the Keratos Empire managed to unite the Cities more throughly.
Laws
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