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Prince Evil Mayer

Prince Evil Mayer (a.k.a. Evil Pidizzle, Schmaluten, The Goblin Prince, The Pumking Prince, The Brave One, The Lord of Mortal Storms, The misty Prince of the Swamps)

Physical Description

General Physical Condition

Evil has a bald, bulbous head is covered with dark green flesh, and has a wide mouth full of sharp but bright teeth. Combined with his red, angular eye sockets and a triangular hole where his nose would be, Evil's head resembles a traditional jack-o'-lantern.

Identifying Characteristics

Evil's insides are shown to be made of pumpkin guts.

Special abilities

Electrokinesis: Evil has absolute control over electricity and generates electrical sparks from his hands, ears, and butt when excited.   Typhokinesis: As the Son of Autumn, he can make plants rot.   Osteokinesis: As the Son of the Halloween, Evil can summon and telekinetically control numerous bones at once.   Umbrakinesis: Evil can control and manipulate darkness and shadows, though to a much lesser extent than his father Sam.   Shadow Travel: Evil can use shadows as a way of swift transportation over vast distances.   Imperceptibility: He can use shadows to cover himself in darkness to become invisible.   Sorcery: Evil has extensive training in sorcery, giving him the ability to generate and control a great quantity of mystical abilities for a variety of purposes. Evil has also imbued himself with magical abilities that enable him to withstand injuries that would prove fatal to another demigod.   Physical Enhancement: His magic can be used to further enhance or augment his physical diagram, like his speed, strength, and stamina, but only temporarily.   Enchantment: Evil can also bring inanimate objects to life and mystically imbue objects or beings with specific but temporary powers and bestow superhuman attributes to living beings or inanimate objects. These magical effects remain only for as long as he maintains the spell that created them.   Leadership: Evil has great leadership abilities which is noted multiple times with Evil showing himself to be a natural leader from a young age, along with Palle.   Expert Marksman: Evil is an extremely capable marksman, and almost never misses his targets, as 9/10 times he's successful.   Plant Retrocognition: Viewing the "memories" of plants, he can see past events through them.   Martial Arts: Evil has stated he knows some Judo, Karate, Kung Fu and Krav Maga and can use them effectively.   Chlorokinesis: The ability to commune with plant life and to control its growth and form. He can summon forth vines to entangle or snare, and so on.   Toxikinesis: A deliberate overdose of plant and animal based toxins into his blood stream that make his touch deadly.   Toxic Immunity: Immunity to virtually all toxins, bacteria, and viruses.   Atmokinesis: Evil has great control over storms.   Superhuman Strength: Evil, without the aid of anything, through his own biology, possesses superhuman strength that is substantially superior to that of an average male. He possesses sufficient physical strength to lift up to 50 tons. It is possible, however, that he can further increase his strength through mystical enchantment on a temporary basis. He once even managed to destroy a large building with a single punch.   Superhuman Speed: Evil's superhumanly strong legs allow him to run and move at superhuman speeds far greater than that of the finest human athlete. He is so fast that he is able to move at speeds faster than human eyes can see, and was able to create trenches before his teammates. It was stated that he moves at speeds beyond comprehension and moves as fast as the space winds and lighting he commands and can reach the speed of their lightning.   Superhuman Agility: Evil's natural balance, agility, and bodily coordination are enhanced to levels that are far beyond the natural physical limits of even the finest human athlete.   Superhuman Reflexes: Evil can react at superhuman speeds that exceed the equivalent of several times the speed of Sound. Evil possesses keen senses that allow him to track objects travelling faster than the speed of light.   Vast Energy Manipulation: Evil has the ability to manipulate vast amounts of energy, using Mjolnir he can channel the storm's energy into powerful blasts. Evil can also channel his demigodly energies through Mjolnir, creating rays powerful.   Weather Control: Evil has the ability to control the elements of storms, both with and without Mjolnir. Evil can summon and control the near-infinite powers of the storm, causing rain, wind, thunder, and lightning. He has also the ability to create unnatural weather like fire rain, as well. Evil has displayed, on numerous occasions, the ability to create electrical storms, hurricane winds, tornadoes, tidal waves, blizzards, as well as earthquakes. Evil is able to stop any of the weather conditions that he creates. He can also discharge lightning bolts from his hands that are lethal and raw in power, also engulfing his hands in lightning to amp his punches.   Superhumanly Dense Tissue: Evil's skin, muscles, and bones are about three times denser than similar human tissue, contributing to his superhuman strength and weight.   Superhuman Senses: Evil's superhuman senses allow him to see objects as far out, allow him to track objects traveling faster than light, and hear cries from the other side of the land.   Rapid Healing Factor: Evil is not invulnerable to all harm and it is possible to injure him, but he is able to heal from most injuries much faster than a human being could.   Super-Advanced Vocal Cords: Evil's vocal cords are advanced enough to allow him to throw his voice in a super-human degree.   Master Combatant: Evil is one of the most trained and experienced warriors in the entire Goblin Kingdom. Evil generally prefers to use brawling-type techniques when fighting bigger enemies. Despite being a skilled hand-to-hand combatant, Evil's greatest feats of skill come from his expertise in weapons. He is easily one of the greatest and most versatile weapons experts in the whole kingdom. He is usually seen wielding his hammer, but has also demonstrated great dexterity using weapons such as axe, sword, bow and arrow, shields, and clubs.

Apparel & Accessories

A dark green robe, golden painted bone jewellery, old brown leather boots

Specialized Equipment

Mjølnir: Mjølnir is a powerful enchanted war-hammer forged by the Dwarves for Herobrine, the God of Lightning and was used by him before he passed it down to his son Sam, who passed it to his son Evil.

Mental characteristics

Gender Identity

Cisgender

Sexuality

Heterosexual

Education

Nightfrost Village School

Employment

Prince of the Goblin Kingdom, Master Thief of the Guild of the Righteous Thieves

Intellectual Characteristics

Organized, Decisive, Difficulty expressing emotion, Direct, Logical, Dedicated, Dependable, Extroverted intuition, Extroverted thinking, Goal-oriented, Hardworking, Introverted Feeling, Introverted Sensing, Leadership

Social

Family Ties

Evil is the son of Sam, the God of the Supernatural and an unknown female human. He is the younger twin brother of Patrick Mayer.

Relationships

Prince Evil Mayer

Younger Twin Brother (Vital)

Towards King Patrick Mayer

3
3

Dishonest


King Patrick Mayer

Older Twin Brother (Vital)

Towards Prince Evil Mayer

4
4

Honest


Current Location
Species
Honorary & Occupational Titles
The Swamp Prince, The Lord of swampy Waters, The Swamp Lord, The Plant Prince, The Lord of Plants, The Prince of Halloween, The Son of Halloween, The Swamp Master, The Master of Plants
Age
36
Date of Birth
5th of Golrikan 1470
Birthplace
The Palace of Halloween
Spouses
Siblings
King Patrick Mayer (Older Twin Brother)
Children
Current Residence
The Palace of the Goblin Kingdom
Pronouns
he/him
Sex
Male
Gender
Man
Presentation
Masculine
Eyes
bright red, angular
Hair
None
Skin Tone/Pigmentation
leathery, dark green, rough
Height
1.87 m
Weight
64 kg
Aligned Organization
Known Languages
Human Language, Language of Animals, Draconic, Elfara, Dwarfian
Ruled Locations

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