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King Patrick Mayer

King Patrick Mayer (a.k.a. Paluten, Palle, Pallette, Pdizzle, The Goblin King, The Pumking King, The Clumsy One, The Lord of Freedom, The misty King of the Swamps)

God, one of my first characters I created for this realm and now he is finally also here.  

Physical Description

Facial Features

Palle has a bald, bulbous head is covered with bright orange flesh, and has a wide mouth full of sharp but bright teeth. Combined with his brown, angular eye sockets and a triangular hole where his nose would be, Patrick's head resembles a traditional jack-o'-lantern.

Identifying Characteristics

Palle's insides are shown to be made of pumpkin guts.

Special abilities

Shadow Travel: Palle can use shadows as a way of swift transportation over vast distances.   Osteokinesis: As the Son of the Halloween, Palle can summon and telekinetically control numerous bones at once.   Typhokinesis: As the Son of Autumn, he can make plants rot.   Hyetokinesis: He can create, manipulate and stop rain.   Fog Manipulation: He can create, manipulate and disperse the fog.   Telekinesis: Palle can move solid matter with his thoughts alone.   Umbrakinesis: Palle can control and manipulate darkness and shadows, though to a much lesser extent than his father Sam.   Imperceptibility: He can use shadows to cover himself in darkness to become invisible.   Superhumanly Dense Tissue: Palle's bodily tissues have roughly 3 times the density of the same tissues in a human being. This increased density also contributes to his superhuman strength to a limited degree.   Superhuman Strength: Palle, without the aid of anything, through his own biology, possesses superhuman strength that is substantially superior to that of an average male. He possesses sufficient physical strength to lift up to 50 tons. It is possible, however, that he can further increase his strength through mystical enchantment on a temporary basis. He once even managed to destroy a large building with a single punch.   Regenerative Healing Factor: Palle although he is inhumanly durable, at least by human standards, can still obtain injury, his metabolism enables him to rapidly regenerate damaged tissue much faster and more extensively than a human being. However, through the use of his sorcery, Palle's ability to heal himself is far above that of others. His magical energies are so imbued into his body that he can reattach severed limbs and, while still a male, even reattached his own head at least once.   Superhuman Durability: The tissues of Palle's body are superhumanly durable and are roughly equal to those possessed by the average male orc. However, at times, Palle had imbued himself with magical abilities that enable him to withstand injuries that would prove fatal to another Asgardian if hit. He is able to withstand high caliber bullets, falls from great heights, powerful impact forces, exposure to temperature extremes and powerful energy blasts without being injured.   Near-Immortality: Palle ages at a far slower rate than Humans. However, unlike the Gods, who stop ageing completely at a certain point, Palle isn't fully immune to aging. Palle is immune to the effects of all known diseases and infections.   Sorcery: Palle has extensive training in sorcery, giving him the ability to generate and control a great quantity of mystical abilities for a variety of purposes. Palle has also imbued himself with magical abilities that enable him to withstand injuries that would prove fatal to another demigod.   Mystical Energy Blasts: Palle can project powerful beams of concussive force.   Mystical Force Fields: He can generate highly durable force fields.   Illusion Casting: His illusion casting can fool cities, and powerful entities such as Surtur.   Psionics: Palle has demonstrated powerful psionic capabilities, the full limits of which aren't known. He has demonstrated the ability to project his thoughts telepathically across great distances, even across dimensional barriers, as well as potent hypnotic capabilities. He is able to communicate with beings telepathically, though his ability to do so is greater with beings that serve him.   Shapeshifting: Like a number of Gods or Goddesses, Palle possesses highly developed shapeshifting capabilities. He is able to adopt almost any form imaginable whether it be animals, other humanoid beings, or even inanimate objects. He has become such animals such as a snake, eagle, mouse and bee, gaining the basic natural abilities inherent in each form. While he can take on the likeness of another God, giant or human, he will not necessarily gain the special physical or mental powers of the being he imitates.   Physical Enhancement: His magic can be used to further enhance or augment his physical diagram, like his speed, strength, and stamina, but only temporarily.   Transmutation: Palle can also transform external objects into other forms and substances by magic; for instance, he has turned clouds into Dragons.   Enchantment: Palle can also bring inanimate objects to life and mystically imbue objects or beings with specific but temporary powers and bestow superhuman attributes to living beings or inanimate objects. These magical effects remain only for as long as he maintains the spell that created them.   Skilled Combatant: Palle is a formidable combatant in his own right, particularly as a swordsman or in the use of his various energy manipulative powers in combat situations. He is sometimes armed with a sword, a whip, or a three-pronged spear and has used magical items to enhance his powers.   Superhuman Reflexes: Being a demigod son of one of the Big Six, Palle´s reflexes are faster than a regular human. He was able to cut a volley of arrows in half.   Superhuman Agility: Being a demigod son of one of the Big Six, Palle is more agile than a regular mortal.   Wit: Although oftens not being seen as the brightest, Palle is quite intelligent in his own right. He skillfully capitalizes on his surroundings and his opponent's weaknesses when he cannot overwhelm them directly.   Leadership: Palle has great leadership abilities which is noted multiple times with Palle showing himself to be a natural leader from a young age.   Archery: Palle is horrible at archery. However, he has improved, as it is shown he has stopped shooting his own teammates.   Will Power: Palle is shown to have great willpower.   Flame-Breath: Palle can produce and spray super-heated plasma or lava-like fluid from his mouth through exhalation. He can destroy buildings, most living organisms, even some undead with this ability. He can also use this ability to ignite combustible materials within a specified radius.   Martial Arts: Palle has stated he knows some Judo and Krav Maga and can use them effectively.   Plant Retrocognition: Viewing the "memories" of plants, he can see past events through them.   Self-Sustenance: The ability to nourish oneself, typically via an external energy source. In Palle's case, likely through a form of photosynthesis and composting.   Elemental Control: Palle has complete mastery over all forms of plant life and can command vegetative matter to do his bidding. Through this power, he is in constant communication with the very essence of the Earth, and serves as the Plant Elemental for the entire planet.   Chlorokinesis: The ability to commune with plant life and to control its growth and form. He can summon forth vines to entangle or snare, and so on.   Toxikinesis: A deliberate overdose of plant and animal based toxins into his blood stream that make his touch deadly.   Toxic Immunity: Immunity to virtually all toxins, bacteria, and viruses.

Apparel & Accessories

A scarlet red robe, golden painted bone jewellery, old black leather boots

Specialized Equipment

Scepter: Palle wields a Scepter, given to him by Sam that is capable of firing destructive energy bolts.   Laeveteinn: Laeveteinn (Old Norse "damage twig") is the mystical, ancestral sword of Patrick. Palle is able to magically summon the sword to himself.

Mental characteristics

Gender Identity

Cisgender

Sexuality

Heterosexual

Education

Nightfrost Village School

Employment

King of the Goblin Kingdom, Swindler of the Guild of the Righteous Thieves

Intellectual Characteristics

Practical, Empathetic, Unganized, Dependable, Loyal, Warm, Enjoys helping others, Outgoing, Supportive, Action-oriented, Conscientious, Dutiful, Energetic, Seeking approval, Self-sacrificing, Shy, Awkward, Caring, Brave, Creative, Adventurous

Social

Family Ties

Paluten is the son of Sam, the God of the Supernatural and an unknown female human. He is the older twin brother of Evil Mayer.

Relationships

Prince Evil Mayer

Younger Twin Brother (Vital)

Towards King Patrick Mayer

3
3

Dishonest


King Patrick Mayer

Older Twin Brother (Vital)

Towards Prince Evil Mayer

4
4

Honest


Manuel L. Jackson

Friend (Vital)

Towards King Patrick Mayer

5
5

Dishonest


King Patrick Mayer

Friend (Vital)

Towards Manuel L. Jackson

5
5

Honest


Current Location
Species
Honorary & Occupational Titles
The Swamp King, The Lord of swampy Waters, The Swamp Lord, The Plant King, The Lord of Plants, The Prince of Halloween, The Son of Halloween, The Swamp Master, The Master of Plants
Age
37
Date of Birth
5th of Golrikan 1470
Birthplace
The Palace of Halloween
Spouses
Siblings
Prince Evil Mayer (Younger Twin Brother)
Children
Current Residence
The Palace of the Goblin Kingdom
Pronouns
he/him
Sex
Male
Gender
Man
Presentation
Masculine
Eyes
brown, angular
Hair
None
Skin Tone/Pigmentation
leathery, bright orange, rough
Height
1.87 m
Weight
64 kg
Aligned Organization
Known Languages
Human Language, Language of Animals, Draconic, Elfara, Dwarfian
Founded Settlements

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