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Yartar

This fortified city commands the most northerly wagon bridge over the Dessarin River. A walled citadel on the west bank of the river connects to a bridge wide enough to accommodate two wagons with room to spare, connecting the Evermoor Way into and through Yartar. The road leads east to Everlund and Silverymoon, and west to Triboar and eventually Waterdeep via the Long Road.

Government

A Waterbaron who rules for life leads Yartar.

Industry & Trade

The city of Yartar is renowned as a place to make deals. Merchants, smugglers, mercenaries, and spies from all over the North meet in Yartar’s taverns and alleyways to do business.

Guilds and Factions

Harpers and Zhentarim are well established in the city. The guild known as the Hand of Yartar is the largest and most fractious collection of scoundrels between Waterdeep and Luskan.

Architecture

Yartar is prosperous and increasingly crowded, so buildings have been torn down and taller ones built — four stories high in some instances.
Type
City
Location under
Owner/Ruler
Owning Organization
Characters in Location

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