A brief overview of the world's current state
Although there are many more articles to be found about this topic within the World Anvil page (and more will certainly follow), this article provides a short introduction into the state of the 'known world' prior to the start of the campaign (which starts in the year 3E:1471. Please if you do read something you find interesting, either read more articles on the subject and/or contact us for further info on the topic.
Globular recent events
Valthor's Ascension, Hokan, Hokan's Erabenisum, Age of Phantasm.Westfork
The Westfork is the most detailed continent of the world of Mundus, as it has served as the main setting for a RPG-campaign prior to the events of Runaar. The history of the Westfork has been recorded from the arrival of the Strongborn brothers, who roughly birthed the 'Three Kingdoms'. After some time the Westfork is united by the Septim empire, which reigns over the Westfork from 3E:1021-1290. Afterwards the Westfork is divided into three kingdoms (Kingdom of Myrtana, Kingdom of Gotha and Kingdom of Corinth), which are often into conflict with each other, with 2 non-monarchical orders becoming of vital importance: The Inquisition and The Night's Watch. After much wars, both internal and external, the magical order of the Inquisition is largely removed from the Westfork, living on the islands of Dagobar and Creon and holding the city of Koron. As the old-classification of the three kingdoms suits explanation of the Westfork best, I will adhere to this description of the continent. Therefore the current situation:- Corinth is currently governed largely by the Kingdom of Gotha, being annexed from the Kingdom of Corinth around 1428. The most southern metropolis of Corinth is ruled by the Inquisition, the remainder of Corinth divided among the Kingdom of Gotha. The Windhelm Trading Company (your employers), control most of the trading ports in Thessalonikos. Tension between the Inquisition and Kingdom of Gotha rises, as more civilians side against the 'barbaric invaders from Gotha'.
- Myrtana is governed by the Kingdom of Myrtana, with most of its cities ruled by the three feudal houses of Telvanni, Redcliff and Angelos, the latter bearing the crown. It is influenced greatly by the Chantry of Fire situated in the realm. It hosts a typical European medieval society, with knights from the ruling houses and noble paladins of Innos. It is at somewhat of a conflict with its old colony of Khorinis, who recently invaded Essos (3E:1465).
- Gotha is the largest of the regions, ruled by the Kingdom of Gotha, a collective of Jarls and the The Night's Watch. It houses both horse lords, small feudal lords and The Night's Watch.
- The east of the Westfork is ruled by the The Night's Watch (stretching into the Wilds), an order grown far beyond its earliest purpose of protecting the Westfork against wildling invaders. The rise of the Night's Watch by Marcus Vardenfell is the main setting of a previous RPG-campaign taking place in Mundus. One of the largest factions of the Westfork, the Night's Watch deals on daily basis with conflicts from the wilds, racial and magically related discrimination within its borders, and houses the largest trading company: the Windhelm Trading Company.
- Creon and Dagobar, the islands where the Inquisition rule. This magical order houses a medium army, but is most renown for its study of magic, with them housing the leading magic research throughout the Westfork (even rivaling the Adamantine Tower of the Zemerian Empire in some aspects). As the name suggests, the inquisition also has the largest spy-network in the Westfork, with agents all around the realm.
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