Miranse

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The universe has seen the birth of nine important worlds. Why these worlds more than the others are vital to what becomes the future, cannot easily be explained. That these nine worlds are called, Mainstays is known. That each of these have a special role to play is accepted as a universal truth.





Other Mainstay worlds boast age or strength or something 'other' that sets it apart. The youngest and most vibrant of the Mainstays is, Miranse., World of Conflict. Here on three landmasses; Baym, Coaseth and Tighan, the principles of antagonism are played out in many variations.





Two Final Men are persuaded -- by their own existence if nothing else -- to come to grips with the New Realm. Having lived in the Second Realm, both men are aware that this surviving existence is probably the last chance they have to understand their destinies.
       
Revelations have begun. The world of conflict is aptly titled. Miranse will be the base from which the rulers of the Realm will be dominant. The Primordial have stirred and this means that their Thoughts are finding homes in the peoples that inhabit the Realm. Will the powers of the previous Realms be capable? Are there new Powers yet to be born?
       
Colour moves throughout the Realm, tinting or staining it depending on the perspective one chooses. The Wide Array is formative but clearly holds prominence, even should it be that some of the Spires of Colour are using Colour for their own purposes. There might have been a balance to the Realms once but it is sure that the present is far from equilibrium.
         
It is Miranse's 2140th year.

Campaigns

The Arkwright's Tale

Homebrew / In Development

Trouble has matured in 'barrels' for a time now. 'Troublemakers' have opened their bottles, they've decanted their varietals and plan to serve generously.

Nomen Est Omen

Homebrew / In Development

Coaseth's heart is the key. From its almost forgotten past, future possibilities emerge from current travails.

Awakening the East

Homebrew / In Development

Tighan is a continent in search of its place in the world...

The Territorial War

Homebrew / In Development

An outcast of the Houselands & a netherjinn find common ground in the Sparringtons Territory.

Duel of Duals

Homebrew / In Development

“Conflict! Yes that is what Coaseth is destined to be all about, despite the edicts against war. Consider this, if a war can be won by a single person’s action, what can a pair of people produce if their quarrel cannot be peacefully resolved?”

The Ambiguous Colour

Homebrew / In Development

Praetor Furius and Grey learn to live with immortality.

The Eldritch Caste & The Heroic Stance

Homebrew / In Development

Two seekers of destined greatness, take their search to an ancient empire, laid waste by treachery and ignoble thought.

Potential Of Legacy

Homebrew / In Development

The Old Realms bring newfound reasons to the conflict.

Blood Isn't Grey

Dungeons & Dragons 5e

Spansis, the northern city-state, awaits.

Amber Flames Rising

Homebrew / In Development

At Coaseth's Heart

Homebrew / In Development

When a land finds it is being pulled in opposite directions, it is the centre that must move or the land will be torn apart.