Metals
A class of Materials intricately associated with Elements.
Properties
Material Characteristics
Availability
Metals are sometimes found in their natural state. Mostly, however, they are found as Ores and thus need to be smelted. For most of the metals (Aerye and Iron excepted) this then gets a liquid that can be separated and cast. Iron cannot be melted at he temperatures that normal fires can reach and so normally has to be beaten to refine it - and cannot be cast. Aerye evaporates at high temperatures and the Forming process is ritual one. This makes Aerye excessively rare.
Shaping
There are four methods: Casting directly into shape, Beating/Hammering into shape, Forging into shape (basically Beating/Hammering hot metal) or Grinding into shape. None of the metals can be shaped using all of the methods.
Hardness
Metals basically come in two types: Hard (Silver, Tempered-Iron, Bronze) and Soft (Lead, Copper, Gold, Aerye and un-Tempered Iron). Hard metals may carry an edge; Soft-Metals may not, or lose any edge very quickly.
Heavy Metals
All metals except Aerye are heavy and may be used to make Bludgeons.
Gilding
Gold and Aerye may be beaten to a fine foil and used as a decoration.
Magic
Iron is antethical to Magic and carrying it has a detrimental effect on a person magic-casting capability unless it's anti-Magic effect is surmounted.
Bronze, Copper and Lead are antethitical to fire and don't strike sparks. Iron, by contrast sparks very well.
- Forming
- Smelting
- Casting
- Beating/Hammering
- Forging
- Tempering
- Grinding
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