Akora
General Information
Honour, glory and the satisfaction of hard won victory are all that matter to the people of Akora. Through sheer will and determination, the Akoran's have built a strong society that has been able to avoid major internal conflict for most of their history.Geography
Akora has but one settlement across its land mass, nestled safely along the Southern coast. This is due to Akora's strange and unusual landscape, which the Akoran's claim to be alive. Magical phenomena have been observed as the forests shift, the mountains grow and shrink and rivers grow wider and more forceful in reaction to those who would travel through them. This leads to two definitive seasons in the Akoran calendar: Slumbering and Waking seasons.During the Slumbering, the Akoran guilds take contracts to hunt beasts. The beasts of Akora are extremely rare and are often mutations of regular beasts that can be found elsewhere. Scholars of all levels offer large sums to get their hands on these beasts or materials derived from them.
During the Waking season, the landscape itself fights all who wander into the wilderness. Many adventurers have sought to conquer Akora during Waking, but most have failed. To stop the guilds from warring amongst each other in what small amount of land they have conquered, they all participate in the Tournament of Succession. Each guild puts forth their best hunters to compete in a series of challenges against one another, ending with one guild claiming victory over the others.
The Guild Concord
In Akora's early days, the guilds would often fight over contracts. Some of these fights nearly scaled into civil war, but before they could the guild masters convened to discuss an alternative method for settling disputes. Together, they devised the Tournament of Succession, which would serve a two-fold purpose. Not only would it keep their hunters occupied on the Waking season, but it would also settle the dispute of which guilds had priority for contracts.Whichever guild wins the tournament may decide the pecking order for all guilds in Akora, an agreement which was thought to spark fierce rivalry but also help forge better hunters. For those who are not hunters, the tournament offers them a boost in trade as well as a season long festival where they can display their crafts.
Organisations and Ethos
The guild concord is an agreement held by all guilds within Akora, with strict laws detailing the penalties should they fight amongst themselves prior to the Waking season.There are also several famous teams of hunters and explorers from throughout Akora's history. Among them, the four largest are:
- The Crimson Blades
- Utgarde's Finest
- The Coastal Crushers
- The Brotherhood Eternal
The old common phrase Aeternum Pati is a reflection of Akoran values, values that each of the winning guilds embody. It translates to Endure Forever and stands as a testament to Akora and her people's will to set aside their differences in the spirit of competition.
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