DMF | Fortune Doomfall
MrKaji
Monarch Fortune Doomfall (a.k.a. The Affable)
Picking up the crown from the sooty remains of their father the King, Monarch Fortune, shaken and uncertain, inherits the responsibility to guide the Kingdom to safety in the face of impending doom, relying on a series of arcane countermeasures.
Their hesitancy is unfortunately perceived by the commonfolk, who don't believe their reassurances over the nature of a red comet, leading to a new bout of doomsaying.
In spite of this early failure, the Kingdom mobilizes and seems to be well on track to set in motion the grand plan for salvation: coordinating efforts in a striking display of mutual trust, the nobles start acquiring the countless arcane reagents necessary for the rites of protection.
The regions don't give up on their own plans though, as the Chiefs of the North and the Counts of the East are exposed scheming to take control of the throne, leading to the construction of Fortune's Wall to The North and to a campaign warning about the dangers posed by demons in The East, as an attempt to thwart their plans.
Far from being discouraged by the constant scheming, Monarch Fortune perseveres: taking advantage of the Chiefs's "research" on local herbs inspired by the avatar of Skurinorn, and of Patrician efforts to increase trade across regions, they manage to procure the arcane reagents necessary to complete the protective rituals against SEViS.
As their reign comes to a close, after a long period of peace, their death ushers in a new Affliction: crops and fruits all over the Kingdom turn to dust as soon as they're reaped or picked. The Kingdom, ever more scared and growing hungry, now looks at the new Queen, Fortune II Doomfall, to guide them to safety.
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Lovers

- DMF | Event 0001 - Coronation
- DMF | Event 0002 - Council Introduction
- DMF | Event 0003 - The Path to Victory
- DMF | Event 0004 - An Untimely Death
- DMF | Event 0005 - The Honour Guard
- DMF | Event 0006 - Silver Discovered!
- DMF | Event 0007 - Finding a Spouse
- DMF | Event 0008 - The Spymaster's Investigation
- DMF | Event 0010 - A Tasty Innovation!
- DMF | Event 0011 - Comet Sighting
- DMF | Event 0012 - Eligible Options
- DMF | Event 0013 - The Royal Wedding
- DMF | Event 0014 - A Vanity Project
- DMF | Event 0015 - Another Duel Gone Wrong
- DMF | Event 0016 - The Deceased
- DMF | Event 0017 - A Plague of Rats
- DMF | Event 0018 - A City in Flames
- DMF | Event 0019 - Legends Rise
- DMF | Event 0020 - A Terrible Secret
- DMF | Event 0021 - About your Heir...
- DMF | Event 0022 - A Contentious Sale
- DMF | Event 0023 - The Jousting Tournament
- DMF | Event 0024 - The Archbishop's Request
- DMF | Event 0025 - A Terrible Curse
- DMF | Event 0026 - Rogue Golem
- DMF | Event 0027 - The Favoured Competitor
- DMF | Event 0028 - Your Heir
- DMF | Event 0029 - Secret of the Golems
- DMF | Event 0030 - A Hungry Bear
- DMF | Event 0031 - Your Ambition
- DMF | Event 0032 - Troublesome Holidaymakers
- DMF | Event 0033 - A New Petition
- DMF | Event 0034 - Contested Wreck
- DMF | Event 0035 - Avatar of Skurinorn
- DMF | Event 0036 - Ambition : Beloved
- DMF | Final 0001 - The Monarch is Victorious!