DMF | Chiefs of the North
Culture
Clothing
The fashion of the Chiefs is highly practical for the cold climate of the North. Less so for the more temperate Crownlands, but a Chief would sooner be seen dead than without their traditional furs and kilt.
Chiefs wear plenty of fur (for extra cache, it should come from a bear or wolf they’ve slain themselves). Men and women alike both wear kilts, dyed with patterns that are unique to their clan, and they brandish weapons at all times (favouring axes or hammers or impractically large swords).
In addition to their patterned kilts, Chiefs can tell each other’s clan allegiances from their tattoos. The spiralling blue and black tattoos on a Chief are clan signifiers that have been passed down for centuries.
The Chiefs’ jewellery is likely to be plain gold chains, arm-bands, or rings. Gemstones are seldom worn.
Cuisine
The traditional foods of The North are fresh wild salmon, cured meats, sheep’s head, mutton, and venison. Northerners also cultivate a baffling taste for various kinds of noxious pickled herring. The favoured drink is ale or mead, usually drunk from a horn.
The staple crop of The North is entirely turnips.
Military
Each Chief is always surrounded by a band of warriors who can trace back their association with the Chief's clan a hundred years or more. These warriors will brawl constantly, with each other or with other warrior-clans, and will occasionally mount expeditions into The Frozen Wastes to try to find and slay an Ice Giant or wyvern.
The mountains and forests of The North are also positively bristling with smaller, Chiefless clans, armed to the teeth and full of savage warriors, who can be rounded up by a capable Chief and brought under their banner in a time of emergency. There’s no such thing as an untrained peasant in The North - even the farmers have a warrior tradition, banding together to protect their fields from bandits or Troldenfolk.
Furthermore, a strong cultural stigma against cowardice means that a Northern force will retreat only in the most dire circumstances. The biggest problem with Northern armies is a lack of discipline - although some Chiefs are cunning strategists, the majority will often eschew tactics in favour of a berserker charge.
Agriculture & Industry
Agriculture
Industries

- DMF | Bergit
- DMF | Blandvik
- DMF | Drakkurshof
- DMF | Four Old Ladies
- DMF | Harvik
- DMF | Ivarmark
- DMF | Kolshavn
- DMF | Morhammar
- DMF | Njordar
- DMF | Osgardur
- DMF | Skarby
- DMF | Skarmaa
- DMF | Skeinr
- DMF | Skulheim
- DMF | Talander
- DMF | The North
- DMF | Thormgard
- DMF | Vislagen
- DMF | Whitefleet River
- DMF | Wintergate