Twili Ethnicity in Hyrule | World Anvil
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Twili

Culture

Major language groups and dialects

Twili is the first language they learn, and most that move to Hyrule learn common fairly quickly

Culture and cultural heritage

Only the basics of society remain from when the Twili were banished from Hyrule. The structure is pretty much the same, but being in perpetual Twilight has changed not only the people, but the designs of buildings and communities.

Shared customary codes and values

Most Twili are loyal to their Queen, even above any Hylian ruler. However, they are well aware that they are descendants of the Interlopers, who betrayed the Light and were thus banished into the Twilight, and therefore stay humble in the face of the light dwellers and are very accommodating.

Common Etiquette rules

When talking to Twili, its polite to not stand in direct sunlight or require them to look into direct sunlight for too long. While in Hyrule, they tend to be nocturnal creatures, so calling on them in the middle of the day, except for an emergency, is generally frowned upon.

Common Dress code

The dress code of Twili is very lax, as they have a very different sense of decency from Hylians or Sheikah. However, they mostly dress in blacks, greys, and occasionally white garments.

Common Customs, traditions and rituals

While Hylian monarchy might be passed down by blood, a Twili ruler passes down the throne by giving it to one of their prized servants. A lot of their customs and traditions revolve around this idea of being the opposite from their Hylian counterparts, and doing things a little "untraditionally" in the eyes of a Hylian.

Common Myths and Legends

Most know the story of Queen Midna and her journey through the Light with the Hero of Time in the form of the Wolf. Some say that The Usurper King Zant isn't actually dead, but lost somewhere in the Twilight, his soul bound to the Tetraforce and the throne.

Historical figures

Queen Midna, The Usurper King Zant, the Wolf, the Interlopers

Race Stats and Abilities

Ability Score Increase. You increase your Charisma score by 2. You increase your Intelligence score by 1.

Age. Twili have a lifespan twice as long as humans, reaching maturity in their late teens and living until their second century.

Alignment. Twili are typically Lawful Neutral, with good and evil tendencies.

Size. Twili are medium.

Speed. Your base walking speed is 30 feet.

Superior Darkvision. Your Darkvision extends to a 120ft radius.

Shadow Magic. You know the Minor Illusion cantrip.
  • At 3rd level you may cast the spell Invisibility. You must take a short rest in order to use this again.
  • At 5th level you gain the Darkness spell once. You must take a long rest in order to use this again.

Interloper’s Curse. The Twili’s ancestors’ transgressions have been passed to the current generation. Twili have Disadvantage against Radiant Damage effects, and direct sunlight on their bare skin causes 1d6 radiant damage per round.

Shadow’s Blessing. Twili have Advantage to saving throws against Necrotic Damage.

Parent ethnicities

This ethnicity has multiple parents, only the first is displayed below.
All parents:

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