Warlock
Level | Prof. Bonus | Class Features | Invocations | Cantrips | Spell Points | Max Spell Level |
---|---|---|---|---|---|---|
1st | +2 | Pact Boon, Spellcasting | - | 2 | 2 | 1st |
2nd | +2 | Eldritch Invocations | 2 | 2 | 2 | 1st |
3rd | +2 | Otherworldly Patron | 3 | 2 | 3 | 1st |
4th | +2 | Two Feats | 3 | 3 | 3 | 1st |
5th | +3 | - | 5 | 3 | 8 | 2nd |
6th | +3 | Patron Feature | 5 | 3 | 8 | 2nd |
7th | +3 | - | 6 | 3 | 10 | 2nd |
8th | +3 | Feat | 6 | 3 | 10 | 2nd |
9th | +4 | - | 7 | 3 | 16 | 3rd |
10th | +4 | Patron Feature | 7 | 4 | 16 | 3rd |
11th | +4 | Mystic Arcanum (6th Level) | 7 | 4 | 19 | 3rd |
12th | +4 | Feat | 8 | 4 | 19 | 3rd |
13th | +5 | Mystic Arcanum (7th Level) | 8 | 4 | 23 | 4th |
14th | +5 | Patron Feature | 8 | 4 | 23 | 4th |
15th | +5 | Mystic Arcanum (8th Level) | 9 | 4 | 27 | 4th |
16th | +5 | Feat | 9 | 4 | 27 | 4th |
17th | +6 | Mystic Arcanum (9th Level) | 9 | 4 | 32 | 5th |
18th | +6 | Eldritch Master | 10 | 4 | 32 | 5th |
19th | +6 | Feat | 10 | 4 | 37 | 5th |
20th | +6 | Epic Boon | 10 | 4 | 37 | 5th |
Class Features
As a Warlock, you gain the following class features when you reach the specified levels in this class. These features are listed on the Warlock table.
Hit Points
Hit Dice: 1d8 per Warlock levelHit Points at 1st Level: 8 + your Constitution modifier
Hit Points per Level after 1st: 1d8 (or 5) + your Constitution modifier
Proficiencies
Saving Throws: Wisdom, CharismaSkills (Choose 2): Arcana, Deception, History, Intimidation, Investigation, Nature, Religion
Weapons: Simple Weapons
Tools: None
Armour Training
Light Armour1st Level: Pact Boon
You have formed a pact with an otherworldly entity that has bestowed minor magical powers upon you. You always have the Eldritch Blast and Hex spells prepared, and you choose one of the following boons: Pact of the Blade, Pact of the Chain, or Pact of the Tome, each of which is detailed below. You determine the identity of the entity.
Each boon gives you a choice for the spellcasting ability used by your Spellcasting feature, and it gives you a pact spell that you always have prepared.
Pact of the Blade
Spellcasting Ability: Wisdom or Charisma
Pact Spell: Pact Weapon
Pact of the Chain
Spellcasting Ability: Intelligence or Charisma
Pact Spell: Pact Familiar
Pact of the Tome
Spellcasting Ability: Intelligence or Wisdom
Pact Spell: Book of Shadows
1st Level: Spellcasting
Delving into eldritch secrets and hidden knowledge, you have learned how to cast spells.
Cantrips. You know two cantrips of your choice from the Arcane spell list. Whenever you gain a Warlock level, you can replace one of your cantrips with another Arcane cantrip of your choice. When you reach 4th and 10th level in this class, you learn another Arcane cantrip of your choice, as shown in the Cantrips column of the Warlock table.
Spell Points. The Warlock table shows how many Spell Points you have to cast your spells of 1st level and higher. To cast one of these spells, you must expend a number of points equal to the spell’s level or higher. You regain all expended Spell Points when you finish a Long Rest.
Prepared Spells of 1st+ Level. You prepare the list of spells that are available for you to cast. To do so, choose a number of spells from the Arcane spell list equal to your Pact Boon modifier + half your warlock level (minimum of one spell). The spells must be of a level for which you have access to.
Changing your Prepared Spells. Whenever you finish a Long Rest, you can change your list of prepared spells, replacing one or more of the spells there. Preparing a new list of spells takes time: at least 1 minute per spell level for each spell on your list.
Spellcasting Ability. Your Pact Boon feature determines the spellcasting ability for the spells you cast with your Warlock features.
Spell save DC = 8 + your proficiency bonus + your Pact Boon modifier
Spell attack modifier = your proficiency bonus + your Pact Boon modifier
Spellcasting Focus. You can use a Arcane Focus as a Spellcasting Focus for the spells you cast with your Warlock features.
2nd Level: Eldritch Invocations
In your study of occult lore, you have unearthed Eldritch Invocations, fragments of forbidden knowledge that imbue you with an abiding magical ability or other lessons. You gain two Eldritch Invocations of your choice. If an Invocation has a prerequisite, you must meet it to learn that Invocation, and you can learn the Invocation at the same time that you meet its prerequisite. When you gain certain Warlock levels, you gain more Invocations of your choice, as shown in the Invocations column of the Warlock table. You can’t pick the same Invocation more than once unless an Invocation’s description says otherwise.
3rd Level: Otherworldly Patron
You strike a bargain with an otherworldly being, known as your patron.
Your otherworldly patron is a specialization that grants you special abilities at certain Warlock levels. For the rest of your career, you gain each of your patron's features that are of your Warlock level and lower. This class's description tells you the levels when your patron provides features.
Archfey Patron | Celestial Patron |
Fiend Patron | Undead Patron |
4th Level: Two Feats
You gain the Ability Score Improvement feat and another feat of your choice for which you qualify.
6th Level: Patron Feature
You gain a feature from your otherworldly patron.
8th Level: Feat
You gain the Ability Score Improvement feat or another feat of your choice for which you qualify.
10th Level: Patron Feature
You gain a feature from your otherworldly patron.
11th Level: Mystic Arcanum (6th Level)
Your patron bestows on you a magical secret called an arcanum. Choose one 6th-level spell from the Arcane spell list as this arcanum. You can cast your arcanum spell once without expending spell points, and you must finish a Long Rest before you can do so again. You regain all uses of your Mystic Arcanum when you finish a Long Rest. Whenever you gain a Warlock level, you can replace one of your arcanum spells with another Arcane spell of the same level.
12th Level: Feat
You gain the Ability Score Improvement feat or another feat of your choice for which you qualify.
13th Level: Mystic Arcanum (7th Level)
Your patron bestows on you an additional arcanum spell. Choose one 7th-level spell from the Arcane spell list as this arcanum.
14th Level: Patron Feature
You gain a feature from your otherworldly patron.
15th Level: Mystic Arcanum (8th Level)
Your patron bestows on you an additional arcanum spell. Choose one 8th-level spell from the Arcane spell list as this arcanum.
16th Level: Feat
You gain the Ability Score Improvement feat or another feat of your choice for which you qualify.
17th Level: Mystic Arcanum (9th Level)
Your patron bestows on you a final arcanum spell. Choose one 9th-level spell from the Arcane spell list as this arcanum.
18th Level: Eldritch Master
When you roll Initiative, you can regain a number of expended spell points equal to your Warlock level. After you regain spell points in this way, you can’t do so again until you finish a Long Rest.
19th Level: Feat
You gain the Ability Score Improvement feat or another feat of your choice for which you qualify.
20th Level: Epic Boon
You gain the following benefits:
Ability Score Increase. Choose your Wisdom or Charisma score. That score increases by 2, and its maximum is now 30.Epic Boon. You gain the Epic Boon of the Night Spirit or another Epic Boon of your choice.