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Imperial Empire

Extends from the Spire Mountains to the east to the west coast spanning 1200 miles and from the Endless Cliffs in the south to the frozen lands of the north spanning 1500 miles.   The Empire has no word or knowledge of Jungles, having none on this side of the Spires, the closest to the temperature and wetness would be the southern Swamps on the border of the valley of Death and the former home of the Dragon Lord of Ember, the crag mountains. The harshness of the savage track desert to the south west flows right to the endless cliffs that form the very border of the empire itself. The heartland of the Empire is made up of farmland, valleys, lakes, rivers, grassy hills and the beautiful forest of sylvan autumn. The blighted waste to the north lead right to the frozen hell that is the northern edge of the empire where the last tribes of barbarians shelter from the ever expanding reach of the Empire. The Armies of the Under Dark lead by the Dwarven Warlord of Conquest keep the threats from that region minimal, to the depths of the former Drow farthest outpost, beyond that is when you take your lives in your hand for it is a savage and brutal land all the more so at the bitter reminders of the Empire's forces forcing them every away from the lands beneath the empire.   Languages of the Empire include   Imperial Common,  Imperial (Nobles use this Language),  Vishanti (Called the nomadic language of the desert folk),  Jhan (the Language of the Crystal Vale),  The Common Tribal Language of the Arctic Wastes (called Arctic by the citizens of the Empire),  Under Common, and each races language are also prevalent in the empire

Structure

Emperor or Empress Emperor/Empress   6 Dominars/Dominesses sit on a small council of advisers with the heads of the church and circle of magi Dominar/Dominess   Archduke currently only one Archduke   Duke/Duchess may attend council meetings if they want to. Duke/Duchess   Margrave Margrave/Margravine   Grand General of the Imperial military Gran General   Commander of the order of the Shattered Grave Commander Order of the Shattered Grave   Earls Earl   Counts/Countesses Count/Countess   Viscounts Viscount   Barons/Baronesses Baron/Baroness   Warlords Warlord   Generals of Right and left General   Leader of the Hellknights Hellknights   Baronets Baronet   Wealthy Merchants and Guild heads

Culture

That all will eventual join the empire or be ground beneath the heel of their forces

Public Agenda

Expansion of the Empire and protect its land and people

Assets

4 main armies, and over 20 specialized regiments, The Imperial Reach and the first fleet,

History

founding of the empire. Decades of Raiding by the Drow, stealing citizens as slaves, slaughtering cattle, destroying homes, left the peoples of the independent cities bitter, resentful and full of despair, many left in search of better lives elsewhere but none ever returned causing people to doubt and stop leaving, better to try to defend the populace than risk it in the unknown. Then a decade after the last group of people had left a single man returned as a Warlord of a small band of warriors. His first job was to unite the three largest city states under his command, then he commanded everyone to follow him into the underdark, his men taught the populace en route and the citizens learned the harshness of total war as the relentlessly pushed the Drow back to their cities and laid them to ruin. They enslaved the Drow and brought them to the surface. (the next pivotal events take place during the great grandson of the Warlord's time.) the empire didn't actually start until the time of the great grandson of the Warlord time or at least wasn't called an empire until then, after the retribution the populace stayed united as a kingdom with the Warlord and his men as the ruling council, with of course prominent members from the three cities   forgot to mention after the Drow were defeated that a small force was left there under the command of a dwarven lieutenant to keep the people safe from the underdark   the freed the Drow, and things would have gone horribly wrong with resentment and bigotry if not for the sudden deadly attack by Goblinoid Hordes, many died including the grandson and the ruling council, but a younger cousin Quintus Artorius Crimsonreach took command of the populace as the citizens and Drow struggled to stem the tide. He lead the populace to repel the Horde, the cities were then assaulted by nomad raiders and then Giants, wave after wave of attacks that brought everyone closer as they fought to survive. finally they had enough of defense and Quintus lead a counter attack. Ruthless would be too kind of a word to describe the mindset of the populace as they hunted down the forces that had hurt them then wiped out their armies then moved on to eliminate their populations from the area. Quintus declared himself Emperor and stated that from then on either people would join the Empire or they would perish for none shall harm the people of the Empire ever again     700 years ago founding of the church, 500 years ago war with the xerdaks     The Mage Lords- tried to overthrow the Empire, their failure was in part due to the mages that became the Circle, the magic users in the armies, the Hell Knight Signifiers. the Priesthood which used its magic to protect the Imperial city, the Emperor’s Hands (Red Mantis, Torturer guilds & Spy networks)

Demography and Population

Humans, Drows, Goblins, Orcs, vampires, Dhampires, halflings, dwarves, elves, gnomes, and most demihuman and monstrous races are represented in every town and city. The larger the city the more diverse the population

Territories

All land south of the frozen north and west of the Spire Mountains the open lands south of Adian, the former lands of Elimir, Farseer, and parts of the river kingdoms and the open land west of Lorestone are all held by the Empire

Military

4 Imperial Armies   special divisions and 13 warlords with each their own forces

Technological Level

Magical superiority

Religion

The Xerdak religion is forbidden and a threat to the Empire       All citizens pay at least lip service to the Mantis God Achaekek Achaekek   The high priest sits on the small council, they have their own branch of the Red Mantis Assassins and Inquisitors for dealing with heresy and dangerous religions

Foreign Relations

Currently allied with Lorestone Lorestone against Gix   Good relations with some kingdoms strained with others   and the former kingdoms of Reach, Elimir and the river kingdoms are currently being assimilated into the Empire

Trade & Transport

portal network to move goods and troops faster than any other country

Education

The wealthy are usually the most educated. Minimum schooling is required for every citizen.

Infrastructure

Aqueducts, sewer systems, road networks, portal networks, castles, bridges, town courts/halls

Mythology & Lore

[Achaekek the mantis god] Achaekek: The Assassin God who reaps those not ordained to rule

Divine Origins

The Achaekek religion found prominence 700 hundred years ago when the Emperor at that time was dealing with many religions fighting for dominance of the Empire. He combined organizations of religions he saw as useful and a god that was considered lesser and made it the state religion banning all others. Then as the empire expanded they extinguished all other religions until only theirs remained.

Cosmological Views

the other gods made the world but we are to rule it.

Tenets of Faith

you cannot assassinate the emperor or any legally appointed ruler.   the only religion that will serve and protect the empire is the mantis god's

Ethics

breaking the law is considered a sin

Worship

attend church on the designated days of worship

Priesthood

the mantis priest all wear the red mantis headdress

Sects

any outside of the empire are different than the one inside the empire.

Join or Perish

Founding Date
1205 years ago the Imperial Empire came to be
Type
Geopolitical, Empire
Alternative Names
The Empire
Predecessor Organization
Training Level
Professional
Veterancy Level
Veteran
Demonym
Imperials
Leader Title
Head of Government
Government System
Monarchy, Absolute
Power Structure
Feudal state
Economic System
Mixed economy
Currency
Platinum, Gold, Silver, Copper, minted in imperial markings
Legislative Body
Emperors/Emperesses and Dominars/Dominessses both current and past
Judicial Body
the nobility, warlords, and appointed officials. if found guilty handed over to the state inquisition then either prison or the grey gardeners will receive the guilty party.  Grey Gardners
Executive Body
The Nobles, Warlords, soldiers/guards, Inquisition and Grey Gardeners
Official State Religion
Location
Neighboring Nations
Related Ethnicities

Articles under Imperial Empire


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