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Stormspoint

The last and only bastion of society in Terrasmus.   Once a colony of the Varin Empire, formed as a trading post for the transport of rare ores. As the city grew, massive walls were constructed to keep out the dangers of the land.    Due to the lands inhospitality the city developed into a high security prison, receiving a majority of the Varin Empire's criminals that weren't put to death.    With the growing ore trade, and the influx of bounty hunters and other shady types due to the lax governance and demand the Varin Empire began to distance itself from the city. The Empire cut its ties completely with Stormspoint after a large prison break in 1793, resulting in the city falling into anarchy.    It was a few years until the city regained some structure under the new leadership of a mercenary group known as the Blood Riders.    The city claimed independence a few years later in 1801 under a newly formed merchant council. Trade lines were eventually re-opened allowing Stromspoint to grow in wealth and influence, but it never lost its identity as being a wretched hive of scum and villainy.

Government: 

  Stormspoint is managed by the Merchant Council who control the city's commerce and the trade routes in and out of the city. The city is also home to the self proclaimed King of the Blood Riders who rules from the Iron Citadel.

Defence: 

  Stormspoint is a lawless city filled with ruffians and cutthroats, while the Stormguard protects the assets of the Merchant Council there is no official form of local guard. It is instead customary to hire mercenaries to protect your assets or hunt down criminals.

Commerce: 

  The city’s main export is rare ores and animal parts that can only be found in Terrasmus. It also makes business as the home of illegal trade and black market products.    The city houses headquarters of many major mercenary and bounty hunter guilds as well as monster hunter guilds. Gambling dens and brothels are also a common business.

Geography: 

  Built by the sea. The city is strictly within massive impenetrable walls, filled with battlements for protection against the hostile land outside. The city within is a complicated network of stone houses and cobbled streets.    At the city's centre is a large, skyscraper-like tower known as the Iron Citadel, that towers over everything else in the city. The city is commonly beset by heavy rain and storms giving it a dreary atmosphere.

Notable Locations:

Other:

  • The Iron Citadel: The head quarters of the Blood Riders.
Type
Capital
Population
150,000
Location under
Owning Organization

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