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Vyth Aar

Background

As a 10 year old his Dragonborn Clan was besieged by the minions of Tiamat. In a huge meteor storm she brought destruction on their temple and their connection to Bahamut was all but wiped out. With no holy protection or guidance the outer walls fell. The vast legions of Bel waged a vicious assault, wiping out all but a handful of the Clan, who now wander the planes, broken, enraged or lost. He forged weapons and armour for those who stayed to oppose the Devils, until there were so very few left. When the infernal legions broke through on his 15th birthday, the others had all moved on or died. He fought until a Pit Lord stabbed him through the chest, and left him for dead. Pressing his holy symbol into his chest wound, he begged for the strength to fight another day and avenge his Clan. Suddenly a divine light emanated from his talisman, healing him and fusing with his wound to become a focus for his arcane powers. Now one of the few Dragonborn left in this plane, he seeks to destroy those who wronged them, and become powerful enough to re-conquer Draconia, slay Tiamat and Bel, and lay waste to the 1st layer of hell for his fading Clan.  

Education and Employment

Vyth had little formal education, but is a skilled Blacksmith, studying and crafting most of his young life. After leaving Draconia he found work as a mercenary, a fighter and a healer, while travelling.  

Appearance

Bright green eyes offset his deep red scales. At 6’9’’ and 160 kilos, Vyth tends to make an impact, both visually and physically. A natural athlete, his glistening armour hangs off a muscular, athletic frame. An intimidating sight to those who don’t know him, and quite the looker among his people. Although Vyth prides himself on his strength, his physique and looks rarely feature in his thoughts.  

Personality

Motivation

Vyth seeks to destroy those who wronged his people. He knows firsthand that he is still too weak, so journeys to gain strong allies and increase his skills; as a warrior, a healer and a leader.

Savvies and Ineptitudes

Vyth is quite wise, and quick thinking in battle, but academically and critically very obtuse. He is remarkably uninsightful and foolhardy.

Likes and Dislikes

His faith keeps him moving forward. He likes to train and grow in any capacity, and despite the serious nature of his lifestyle, he can have fun with the best of them.   He hates to see unnecessary pain and suffering. He is ill-content with bureaucracy, but will not fight it unless it is directly causing people to suffer.

Virtues and personality perks

He is driven to good by his god, and to violence by his oath and quest for vengeance, although he sticks to his oath ferociously, it can cause him to appear lawless.

Vices and personality flaws

He will lose sight of good to vanquish a sworn enemy, with little thought for collateral, or his own life.

Personality quirks

Vyth has a rather dark sense of humour, and often celebrates victories at the worst time. He has often injured himself whilst trying to lighten the mood for his friends.

Hygiene

Vyth is usually very clean, he treats his sword and armour as an extension of himself, and takes care of it and his body near-systematically. However, he has no aversion to dirt or smell, and will do what it takes to get his work done.  

Social

Vyth Aar, Leader of the Aar Clan, Holy Paladin of the Golden Dragon, Last Smith of the forge of Bahamut's Flame, Wielder of Divine Vengeance, herald of Draconia, guardian of all good people. Vyth, although charismatic, and a lover of people, tends not to make many friends, or socialise a great deal. A surprisingly nimble dancer, and a strong drinker, when he chooses to party he gets stuck in.  

Religious Views

Due to his upbringing and Divine intervention, Vyth’s life is lived for Bahamut. He wishes to restore his seat in Draconia, and regain the lost contact to his god for the sake of his people.

Family ties

  • Jackob Aar - Brother
  • Daddy Aar - Father
  • Mummy Aar - Mother
  • The Aar clan are a form of family to its members and Vyth sees himself as it’s new head, he cares deeply for his brother, but knows he is not a leader.

Other ties

Vyth Aar

Age: 26   Date of Birth: 23rd Summersebb, 657VD   Race: Dragonborn (Red)   Gender: Male   Sexuality: Anything that moves   Eyes: Green   Scales: Red   Height: 6"9   Weight: 160kg   Known Languages: Common, Draconic, Infernal
Children

Accomplishments and Achievements

  • Slaying Marenthrix, scourge of the Draconian ocean
  • The saving of Count Merillion and Sir Hammer
  • The evacuation and protection of Thrantium, and subsequent victory over Fallas and Verion
  • Trademarking the Misty SmiteTM against his most powerful adversaries.
  • Learning to read gooder
  • Getting refugee dragonborn into employment, especially into the city guard
  • Not being dead despite being killed multiple times
  • Rolling more 20s than any other number

Failure and Embarrassments

  • Dabbing so hard he killed himself briefly
  • Losing to Knor Ti in the final, epic round of a wrestling tournament
  • His brother Jackob
  • The loss of any people he has tried to save, and number that feel immeasurable
  • Setting off many traps, that mostly injure his friends

Quotes and Catchphrases

“SMITE!TM”   "We won! *Dabs*... *Dies*... "   "Waguan everyone, we need to evacuate because the city is being blown up"   “I’m gonna go train”   “Would you like to join my army?”   “I’m going to touch myself real quick”   “Do you need me to touch you?”

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Character Portrait image: by Gioia Varago

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