Torrym Character in Emynea | World Anvil

Torrym

(a.k.a. Forrest)


Torrym is an aspect of Fliral and a physical aspect. It revolves around forrests and the various plant life that has evolved to populate them. However, any flowers, herbs and fruit produced by these plants fall under Lithyr, like all others. These biomes include tropical forests (rainforests, subtropical, dry tropical, seasonal tropical, montane, and coniferous tropical), temperate forests (deciduous, evergreen coniferous, mediterranean, and temperate rainforest), and boreal forests in taigas. These plants can include lichens, mosses, ferns, shrubs, trees and much more. It is one of the most diverse of Fliral's aspects. It's counterpart is Iliog, amphibians, which are most often found in forests environments.

Racial Manifestations



When Fliral gifted all lifeforms with their magic, each life form was capable of receiving two gifts. Each of these blessings would grant the lifeform a connection to a specific aspect and this connection could be utilized in a given way. These gifts were passed down to their descendants as well and eventually beings came to call these gifts Racial Magic. These are named by the aspect a caster is connected to and by how they can use it, how they manifest their connection.

Manifestations

Manipulation
Able to manipulate, alter or enhance the growth of forest plants that are present or nearby.

Aura
Able to summon or generate a kind of forest plant temporarily.

Movement
Able to burst into a flurry of leaves or fern spores, move about in this form, and reform elsewhere.

Eye
Able to see various forest plants present around them, able to differentiate and identify them.

Sense
Able to sense various forest plants around them despite barriers and can both differentiate and identify them.

Skin
Able to convert their skin into or generate materials of a forest plant from their skin such as wood, leaves, moss, etc.

Charge
Can absorb moisture, energy or nutrients present in organic material (including still living organic material) via touch and store them inside their bodies. They can convert this to magic energy, transfer the energy to a target or re-release it like an aura.

Touch
Able to grow moss, lichen or vines onto organic material via touch. The longer the touch continues, the more grows. This can absorb energy or be used for tracking.

Craft
Able to craft wood by hand in careful details without the need for tools.

Breath
Able to breath a cloud of spores. When they make contact with organic material they grow rapidly to full size. Has the same effects as the 'touch' manifestation.

Fertility
Able to increase the fertility of a forest plant and aid in the healthy gestation and growth of the plant.

Will
Can produce a forest plant which will amplify the magic of others upon contact or extend this effect into a forest plant already present.

Imprint
Can mark a number of people. Able to communicate telepathically with these people and sense their location wherever they go.

Shield
Immune to negative effects and/or damage from all forest magic.

Vision
Able to enter a meditative state in which the caster can explore and peek through portals or windows within Torrym's Plane.

Step
Can enter and exit Torrym's Plane via portals and travel the plane freely, without injury. Can bring another with them while maintaining contact.

Form
Their magic form has features of a specific forest plant incorporated into it. They will be able to manifest certain characteristics of this plant.

Body
The caster bonds to a forest plant when they are born and their lives are connected, both taking on the longer life span between them. They can share attributes, racial magics and energy but if one dies, so does the other.


This is the simplified explanation of these abilities. See Physical Manifestations for more details, limits and functions. Torrym and Fliral can wield all of these abilities and some others.


Divine Domains


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