Oril Character in Emynea | World Anvil

Oril

(a.k.a. Soil)


Oril is an aspect of Ylithuum and a physical aspect. It revolves around organic soil, compost and general decomposed organic materials. As such, it has an intimate relationship to Dalyeric - Decay and their aspects. There is also a point where Oril materials change into Gokmar materials via fossilization, permineralization or petrification. This aspect revolves around the movement of minerals and nutrients within an ecosystem and how earth plays an active part in natural cycles. This is a quality it shares with its counterpart Yrisni, wind. However, while Yrisni only exists in motion, Oril is stationary. Yrisni possesses kinetic energy while Oril possesses potential energy.

Racial Manifestations



When Ylithuum gifted all lifeforms with her magic, each life form was capable of receiving two gifts. Each of these blessings would grant the lifeform a connection to a specific aspect and this connection could be utilized in a given way. These gifts were passed down to their descendants as well and eventually beings came to call these gifts Racial Magic. These are named by the aspect a caster is connected to and by how they can use it, how they manifest their connection.

Manifestations

Manipulation
Able to manipulate organic soil present in their environment.

Aura
Able to summon or generate organic soil.

Movement
Able to walk, step or move on or through organic soil.

Eye
Able to see organic soil present around them and can tell different kinds apart, appearing as different colors. They can also assess the components and nutrition present within the soil.

Sense
Able to feel their environment using soil, feel anything interacting with these soils and sense what kinds of soils are in their environment despite barriers. They can sense the make-up and nutrition present.

Charge
Can absorb moisture, energy or nutrients present in organic material (including still living organic material) via touch and store them inside their bodies. They can convert this to magic energy, transfer the energy to a target or re-release it like an aura.

Diet
Can consume organic soil for sustenance or to replenish magic.

Breath
Can breath despite being underground or can go long periods without needing to breath.

Sleep
Can induce sleep onto a target while they are surrounded by soil and gestate them. Healing occurs in this regenerative state.

Shield
Immune to negative effects and/or damage from all soil magic and naturally occurring soils.

Vision
Able to enter a meditative state in which the caster can explore and peek through portals or windows within Oril's Plane.

Step
Can enter and exit Oril's Plane via portals and travel the plane freely, without injury. Can bring another with them while maintaining contact.

Form
Can convert parts of their body into soil or has soil incorporated into their form.

Body
Can convert entire body into soil and merge with or travel along other soils.


This is the simplified explanation of these abilities. See Physical Manifestations for more details, limits and functions. Oril and Ylithuum can wield all of these abilities and some others.



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